About this video
Hi community. I'm happy to share some sounds I've collected over the decades that hopefully a cleverer person than me, perhaps from the DOOM Eternal community, is able to unpack/repack the MOTOR Engine sound files and get a couple more iconic Indy sounds into the game. I love how many are included in the vanilla product, but I imagine there are others like me who really miss that glorious Ben Burtt Winchester Rifle gun sound. Feel free to contact me on the nexus and I can supply you with most any sounds you could need.
CaptainJack
11 comments
How exciting! Let me know if you need any help with improving the sounds.
https://www.mediafire.com/?jqkcmd06ji7hls4
Please keep on posting on your further updates. And let me know if you want me to improve the sound quality of the sounds. I’m pretty knowledgeable with doing that. Have done it on a mod project of mine for RoboCop: Rogue City, which is also available here on nexusmods.
https://www.reddit.com/r/Doom/comments/fn1ra7/guide_extracting_all_the_music_from_doom_eternal/
The only difference I made while following the guide above was renaming the filetype ".pack" file to ".pck" when placing it in the extraction folder. So far the only ones I tested that worked were for ripping the mus, music, and diegetic_music files, converting them to ogg file format worked flawlessly which is really cool. Unfortunately, trying other sounds with this method such as relicpistol01 or relicrevo01 resulted in error "Parse error: expected 0x42 fmt if vorb missing" and appear to be encrypted in a different way. Hopefully a hero who knows more about this will know what to do; in the meantime perhaps this can get the ball rolling.