This mod enables players to break down their ammo and explosives into base components, like gunpowder, parts and TNT.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Changelogs
Version 1.4
Fixed typo causing .50BMG SLAP recipe to be missing.
Version 1.3
Fixed typo causing 9mm tracer recipe to be missing.
Version 1.2
Shifted mod functionality away from sector operations. Instead, users can simply combine ammo or explosives with wirecutters to achieve the same effect. This eliminates multiple unexpected bugs.
Version 1.1
Moved .50 HE and .50 Incendiary disassembly recipes to the Craft Explosives operation, as they produce stick grenades and molotovs respectively.
As of the 1.2 update functionality has changed to the combine menu.
Ammo and explosives can be right click -> combined with wirecutters to disassemble them into their base components. There are two versions, one gives you 100% of base components back, the other returns only half the parts, to help with balance. Finally, you can turn all that 9mm into 7.62! :)