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Hey, I'm the wall of text maker.
So I wanna talk about JWE2 Modding, and why we won't get modding instantly. It's not even confirmed, that JWE2 will get modding at all as long the game isn't "finished", because... Well, Universal. That Universal can be kinda bitchy sometimes, isn't a secret. They are a really big company with really picky copyright. Well, but that's just the worst case scenario, we could get Modding in, at least kinda near time.
Sooo, let's talk why the game won't be modable at the point where it releases.
The most obvious problem are the tools. JWE2 is, 1. A different game, 2. Has probably more datas, 3. More datas with different extensions (maybe). The tools aren't made for JWE2 at all, because we didn't have any chance to look in the datas. If we have luck, it wouldn't take too long. And tbh, the Cobra Tools Devs could encounter many problems at modifying the tools to make them "JWE2 compatible". And if you think that we'll can make New Species when the tools are updated... Well, it's possible, if it takes long or Frontier aren't bitchy to modders. I bet they'll make a huge content pack called "Content0", which has a main.ovl with thousands of datas. JWE2 will probably get prefabs too, which are a big pain in the ass. Since months we aren't able to even read them (at least not that I know from), and we had to be able to make them unpackable and "injectable". We had to make a New Main.ovl, which we aren't able to. 1. Prefabs, 2. Maybe new datas, with new extensions.
We can't really tell, what we can expect. Will JWE2 be modable at all or is it tolerated and we'll just have to wait until the Cobra Tool Devs make them for JWE2? Well, we don't know, I'll just warn you, if you think that NexusMods will have a Modding Community tab for JWE2 from beginning, with a shitload of real quality mods... Nope. If JWE2 won't be modable at all, a lot of modders, which are still active will probably continue modding JWE1.
So yeah... Don't get too excited, and enjoy the game itself before you wait for a JWE2 modding community on Nexus.
10 comments
So mods would be unnecesary for some time because, let's be honest, if it truly has that many dinosaurs and buildings to choose from I doubt anybody will get bored of playing that thing for a loooong time, and that will also give modders a chance to better understand how to mod this already great game.
i need-
I NEED HIS ESTIMATED 50M PROBALLY IMPRACTIAL SIZE