After months of labour and dedication, a beast has been set free! With a whole new model and skin going for a more Jurassic Park style while taking real proportions into account, Carcharodontosaurus finally became an intimidating force! This is a replacement mod and requires the Cretaceous Dinosaur Pack dlc.
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Changelogs
Version 1.4
Scaled animations and rig to be in line with my Giganotosaurus, preparation for future carch additions, fixed weight paint on the throat and tail, minor model and rig tweaks, updated icons - final update
Version 1.3
Moved model onto Giganotosaurus rig to fix rig issues, overhauled and polished model accross the board, added more beef to arms, legs and added large sickle claw, tweaked hands, updatedt textures, brightened up Steppe variant slightly, updated icons, updated promo images
Version 1.2
Updated textures with new baked diffuse and normal map, tweaked legs a bit, updated icons and promo image
Version 1.1
Updated textures to 2k. Yes this is possible now! Some minor model edits.
Version 1.0
Mod made public
Features
New model, skin and custom icons (optional).
Changes
Overhauled the vanilla model across the board and added substantial mass. Dan Folkes' 2022 Carcharodontosaurus skeletal was used as reference. Credits to him for his wonderful work!
Thanks to a breakthrough with the modding tools, rig edits have become more accessible and easier to apply. Arms have been moved and resized roughly in line with the skeletal.
Created a custom made high quality skin based on the iconic JPOG Carcha design. Note though it's not a 1:1 recreation, but rather my take on it and with a bit of artistic liberty.
Installation
1. Make a backup of the Carcharodontosaurus folder in ContentPDLC2
2. Extract/copy the Carcharodontosaurus folder from mod zip, place it into the ContentPDLC2/Dinosaurs folder and let it overwrite
Optional icons: Make backups of Dinosaurs_SizeLarge_Carcharodontosaurus and DinosaursSizeStandardDP1 folders in ContentPDLC2, extract /copy icon folders from mod zip and let it overwrite
Uninstallation
Replace mod files with original files from backup
Known Issues
Yes, I know that the left hand behaves weird and looks broken during walking and certain animations. I was informed that the issue is Carcha's rig itself, doing any changes to the hands will do it. There's also credence to the rig being a modified Indominus rig. I don't know what I could do to fix it and if I want to bother fixing it. So you gotta live with that. Otherwise no other issues, except for minor clipping.
Fixed, moved the model onto Giganotosaurus rig. There's only minor clipping left.
Future Plans
Once rig or animation scaling works properly for this game, it might get slightly downsized to be more in line with my Giganotosaurus and potential other Carchs.
Animation and rig scaling successfully works
I want to thank the people and the tool devs on the modding discord for their feedback and especially the devs, for their help with fixing issues and making it possible in continuing to mod this game!