Dreams of Shorts- A Texture Compendium- The Power of Mat
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Version1.0.0
Only works on the Anniversary Update (v2.0.0 - v2.0.8)
Bugs
KenaM1- Custom material does not support Ambient Occlusion or other detail maps. Unable to mod Alt outfits.
KenaV4- Mesh replacement breaks Alt outfits
Install
(A and B can be used together)
Copy pak files into: "C:\Program Files (x86)\Steam\steamapps\common\Kena Bridge of Spirits\Kena\Content\Paks\~Mods\"
or "C:\Program Files (x86)\Epic Games\KenaBridgeofSpirits\Kena\Content\Paks\~Mods\"
If installing a "KenaM1" mod with shorts, then the "Engine.ini" goes into:
"C:\Users\%UserProfile%\AppData\Local\Kena\Saved\Config\WindowsNoEditor\"
Customize Install
The Engine.ini needs to be set to at least r.SkeletalMeshLODBias=-1, I have it set to -3 so kena's legs don't disappear when you get to far away from her
Other Engine.ini edits can be found here
I recommend installing a ue4 console unlocker to test the commands in game first
[SystemSettings]
r.SkeletalMeshLODBias=-3 ;default=0
r.MaxAnisotropy=16
r.ShadowQuality=3 ;0=off 1=raw 2=AA 3=soft 4=softer 5=default
r.Shadow.DistanceScale=1.5 ;both of these default=1 max*=2
r.ViewDistanceScale=1.5
;other interesting ones
r.Shadow.MaxCSMResolution= ;max*=8192
r.Tonemapper.Sharpen=2.5 ;default=3
r.DefaultFeature.AntiAliasing=2 ;0=off 1=FXAA 2=TAA/default
Vanilla Outfit Pictures
https://www.thegamer.com/kena-bridge-of-spirits-best-skins-costumes-ranked/
Notes
For mesh edits, I recommend unit scale 0.01 dimensions 0.25 x 0.0715 x 0.385 and then set scale to (4,4,4) without transformation for the default outfit. For some reason making a mesh at 1.02 x 1.04 x 1.57 at (1,1,1), causes it to explode. I changed the scale to (4,4,4) to offset the texture LOD. A lot of the meshes have parts with weird scaling, it sucks to work on.
Credits
UE Viewer
Paint.net
UE 4.27
Blender 2.8
blender3d_import_psk_psa
Asset Editor