A small map mod (mainly for mod makers) with exact borders and coordinates of tiles of game cells (zones).
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Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
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Changes the map to show the "zone" tiles (small squares with white coordinates) that govern the playable area. Mostly used for debugging or modding. Also includes the overlay tiles if anyone wants to see them (the big contrast squares with dark coordinates). Zone tiles control the NPC's squad spawns, and also contain the data about what buildings and other objects are in a region. They also govern the loaded area, only the currently active zone tiles will have NPCs and characters interacting inside them. If you're a modder or save editor, and want to inspect the files for each zone, the first number on the file is the column from left to right (0-63), the second number is the row from top to bottom (0-63). Overlay tiles are similarly numbered, but 0-7 instead. ___________ The mod was created by me "from scratch" under the inspiration of another similar mod "In-game Zone Map" by Shidan, may it last forever in the Light of Okran. ___________ Everyone can use the resources of this (my first published) mod as they wish - if they leave a link to me or mention me in the credits.