Expands the United Cities in many different small, but vital, aspects to give them more depth and detail. Nothing is OP or lore-breaking, just enhances certain aspects of the UC as a whole, such as adding in ranged samurai or taming more animals at the UC farm animal trader.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credit goes to @HatsuneNeko for allowing for the use of her animal bags as a complement to this mod. For those interested in a one stop shop for all the animal bags, her mod Animal Backpacks is linked here: https://www.nexusmods.com/kenshi/mods/133 Credit goes to @Arkhiel for allowing for the use of his Ark weapon pack mod as a complement to this mod. His mod AWP - Ark Weapon pack is linked here: https://steamcommunity.com/sharedfiles/filedetails/?id=836295255 Credit goes to oi__io for allowing for his created meshes for the medium and light Samurai Armour.
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Changelogs
Version 1.4
Added padded, reinforced, and sneaky chain versions of samurai clothpants, along with their blueprints, to vendor lists in the United Cities and the Great Library.
Added samurai armor(medium and light) to vendor lists in the United Cities.
Added in a United Cities trade caravan territorial campaign.
Various small tweaks and fixes.
Version 1.3
Fixed ranged Samurai weapon spawns to have them properly carry a melee weapon, on thier hip, along with their crossbow, on their back.
Various small tweaks and fixes.
Version 1.2
Adjusted and tweaked some spawns in Bast.
Various small tweaks and fixes.
Version 1.1
Added in Arkweapons pack weapons to various character spawns.
Added in light and medium versions of the Samurai Armour.
Adjusted and overhauled some armor and weapon spawns for the UC.
Adjusted proper color schemes based on faction rank, within the UC.
Adjusted some biome spawns along with other squads as well, in order to add in newly created characters, armor, and weaponry.
Various small tweaks and fixes.
¡OUTDATED/NO LONGER BEING DEVELOPED OR SUPPORTED! This mod is no longer being updated or supported... for a more updated version of this mod's assets and a more immersive experience with said assets, check out my mod: Universal Wasteland Expansion ^Which is being actively developed and supported, for the foreseeable future...
Expands the United Cities in many different small, but vital, aspects to give them more depth and detail. Nothing is OP or lore-breaking, just enhances certain aspects of the UC as a whole, such as adding in ranged samurai or taming more animals at the UC farm animal trader.
Adjusted troop levels in UC patrols and armies to balance adding in ranged samurai.
Adds in much needed Ranged Samurai for the UC patrols and armies to level the battlefield, where even measly bandits wield a bow.
Along with that, light and medium versions of the Samurai Armour was added in to give the UC variety and immersion in their armor spawns.
2 Animal Races added to the UC farm animal trader: *Domesticated Skimmers(in 3 color variations) *Domesticated Cage Beasts(in 3 color variations)
Small tweaks to the UC armor to allow for colorization based on faction and level within said faction.
Added in UC "squatters" to Ravaged Hamlets and other ruined faction locations.
Beefed up UC presence somewhat in Bast to lead to an even more chaotic and dynamic biome.