About this mod
Adds a variety of bar squads with available recruits from modded races, ready to be added to whichever town you want.
- Requirements
- Permissions and credits
- Changelogs
- Donations
These files create basic recruit squads for different modded races, allowing you to quickly and easily add recruits to any town you want.
Standard disclaimers apply, you probably shouldn't be adding non-human squads to Holy Nation towns. For compatibility, the new recruits will only be able to spawn with vanilla weapons and armor.
Currently available:
- Robotic Limb Base Skeletons
Work In Progress:
- Primordial Red Hivers
- Universal Wasteland Expansion races
INSTALLATION:
This is divided into several files for convenience. You only need to use the ones you want, and can simply not install the others. This will additionally avoid any potential problems from unused references.
- Unzip the downloaded file into your Kenshi/mods folder. That's it, it's installed.
- In order to use it you must open the FCS; select this mod alongside the base game, the required race mod, and any other mods you're using, then create a new mod.
- The new mod should ask you to name it, and it should automatically be selected as the active mod.This will create a patch with dependencies on the selected mods, and any changes you make will be saved to the new mod: if you mess up and something causes issues, simply remove and delete the patch you've just created.
- After the new mod opens, you'll want to scroll down to Towns, open the town you want to find them in, click anything in the section on the right titled "Bar Squads" and press "Add" up on top. Simply search for the name of the squad listed above, click on it, and press okay.
- Repeat for any other towns you desire.
- Hit the save icon in the upper left of the main window, and you're done.