Player: "I want to cut the libs off this thrall to turn him into a true nugget." Kenshi: "We have a Peeler Machine for that." Player: *puts thrall into the Peeler Machine* Kenshi: *crash*
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Putting a thrall into a Peeler Machine crashes the game. I like to imagine the Peeler Machine thinking "omae wa mou shindeiru" or something haha. Moreover, when a thrall is cooking, researching, etc. there is a negative 45% injury debuff. To be fair, they really are injured... They don't have a head of course there is something wrong! But at the same time, they aren't really injured in terms of the kenshi gameplay.
Anyway, this mod adds a "fake" head (which is both invisible and unhittable of course) for thalls so that both the above mentioned problems are fixed. This mod removes the injury debuff on thralls and at the same time it allows them to be put in Peeler Machines without crashing the game.
NOTE: The Peeler Machine's damage input still works so if the head (and any other vital part) hit points reach negative 100%, it dies. In this case, since the thrall head's HP is set to 1 (for somewhat aesthetic purposes), they will literally die in a second once the Peeler machine starts to damage it.
This is just a simple race stat edit for thralls so there are probably no mod conflicts out there.