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Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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Increases the locations where Skeleton recruits spawn and increases their chances of spawning. The likelihood of them hanging out in bars is also increased. I did not add spawns to the holy nation towns for obvious reasons.
- 55KB
- 181
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191Increases the locations where Skeleton recruits spawn and increases their chances of spawning. The likelihood of them hanging out in bars is also increased. I did not add spawns to the holy nation towns for obvious reasons.
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Sick of seeing the same drab color of every animal you ever run across in the wastelands of Kenshi? This mod set out to change that by adding in 2(or more for some) new texture colors for each and every animal in the game. Up to 10 hair colors were also added to various animals that sported fur.No lore was harmed in the production of this mod
- 117.9MB
- 181
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192Sick of seeing the same drab color of every animal you ever run across in the wastelands of Kenshi? This mod set out to change that by adding in 2(or more for some) new texture colors for each and every animal in the game. Up to 10 hair colors were also added to various animals that sported fur.No lore was harmed in the production of this mod
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Expands The Holy Nation in many different small, but vital, aspects to give them more depth and detail. Nothing is OP or lore-breaking, just enhances certain aspects of the HN as a whole, such as adding in holy crossbowmen, introducing more regal/ostentatious Holy Phoenix armor, or taming more animals at the HN farm trader.
- 23.7MB
- 180
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193Expands The Holy Nation in many different small, but vital, aspects to give them more depth and detail. Nothing is OP or lore-breaking, just enhances certain aspects of the HN as a whole, such as adding in holy crossbowmen, introducing more regal/ostentatious Holy Phoenix armor, or taming more animals at the HN farm trader.
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194
Sleeping bags are now more common.
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A gun mod that I think is not that lorebreaking for the setting of the game.Import is required if adding to an existing playtrough.
- 20.6MB
- 178
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195A gun mod that I think is not that lorebreaking for the setting of the game.Import is required if adding to an existing playtrough.
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196
New masks for Humans, Sheks, Hive Workers and Hive Princes.
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Tired of having to empty out your mining nodes all the time. Take a more hands-off approach with this mod which increases the limit of stored ore in mining nodes to 30.
- 1KB
- 174
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197Tired of having to empty out your mining nodes all the time. Take a more hands-off approach with this mod which increases the limit of stored ore in mining nodes to 30.
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Do you enjoy having single weapon taking down your entire carry capacity to your knees? This mod alter weight of most weapons in the game in order to allow players to carry them without wasting half of the carry capacity. Great thing for ones who wanna use more than single weapon or anything heavier during adventures.
- 1KB
- 174
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198Do you enjoy having single weapon taking down your entire carry capacity to your knees? This mod alter weight of most weapons in the game in order to allow players to carry them without wasting half of the carry capacity. Great thing for ones who wanna use more than single weapon or anything heavier during adventures.
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199
This mod lets you net fish, fry fish, and dry fish.
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No building cost and Instant Build
Well I decided to post this mod just kind of as a time saver for other people. Spent like an hour and a half doing this and don't want to see anyone else waste their time.
- 9KB
- 173
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200No building cost and Instant Build
Well I decided to post this mod just kind of as a time saver for other people. Spent like an hour and a half doing this and don't want to see anyone else waste their time.
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201
"Kenshi" Mod:"Saiyan Race" - by SelphadurAdds two Saiyan races based on Greenlander.
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This "Mod" adds the Start Samurai for the Game Kenshi, where u have to Rebuild the Old Empire to its Glory.U Start with ur Tenno (Emperor) an Hand full High Lvl Samurai, Farmers, one Ninja, an High Skilled monk with an High Bounty, 2 Garrus and a bit of Building Material What will you do to Rebuild the old Empire? (Some high end tech a
- 3KB
- 171
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202This "Mod" adds the Start Samurai for the Game Kenshi, where u have to Rebuild the Old Empire to its Glory.U Start with ur Tenno (Emperor) an Hand full High Lvl Samurai, Farmers, one Ninja, an High Skilled monk with an High Bounty, 2 Garrus and a bit of Building Material What will you do to Rebuild the old Empire? (Some high end tech a
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- auto production of all items in game- auto research with an IA- new cheat* category in researchs and construction- all cheats have a * at the end of the keyword - all cheats are interior and exterior furniture and don t create player town- no vanilla impact (playable with all mods)
- 190KB
- 170
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203- auto production of all items in game- auto research with an IA- new cheat* category in researchs and construction- all cheats have a * at the end of the keyword - all cheats are interior and exterior furniture and don t create player town- no vanilla impact (playable with all mods)
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204
A simple mod I made that gives each of the races thier own blood color.
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Makes unique recruits far more likely to be selected when the game generates bar recruits.
- 2KB
- 166
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205Makes unique recruits far more likely to be selected when the game generates bar recruits.
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Make Holy Nation Great Again (EN)(RU)
Changes the equipment of the fighters of the Holy Nation, and adds new armor for high-ranking paladins.Изменяет экипировку бойцов Святой Нации, добавляет новую броню для высокоранговых паладинов.
- 2.5MB
- 165
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206Make Holy Nation Great Again (EN)(RU)
Changes the equipment of the fighters of the Holy Nation, and adds new armor for high-ranking paladins.Изменяет экипировку бойцов Святой Нации, добавляет новую броню для высокоранговых паладинов.
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No Weaker Opponent Training Penalty
Very small mod, changing literally just one global variable; this turns off the "weaker opponent" training penalty which would otherwise reduce your training gains by up to 90% when the stat difference between you and your opponent is greater than 24 points
- 0KB
- 162
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207No Weaker Opponent Training Penalty
Very small mod, changing literally just one global variable; this turns off the "weaker opponent" training penalty which would otherwise reduce your training gains by up to 90% when the stat difference between you and your opponent is greater than 24 points
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Shopping - Let the Cats out of the Bag
More AI types will go shopping. They will buy food, then first-aid/drinks, then splint/repair kit/bolts/tools/materials/misc items in that order.
- 35KB
- 162
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208Shopping - Let the Cats out of the Bag
More AI types will go shopping. They will buy food, then first-aid/drinks, then splint/repair kit/bolts/tools/materials/misc items in that order.
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“So what does this mod add” if you might ask?Well it adds a brand spanking new “bigass kung fu robot mech thing” to the world of kenshi for you to recruit, kill or Pokemon battle to your heart's content.
- 56.0MB
- 162
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209“So what does this mod add” if you might ask?Well it adds a brand spanking new “bigass kung fu robot mech thing” to the world of kenshi for you to recruit, kill or Pokemon battle to your heart's content.
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A mod that adds in 10 new diverse, unique recruits spread far and wide throughout the island.
- 264KB
- 162
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210A mod that adds in 10 new diverse, unique recruits spread far and wide throughout the island.
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A mod augmenting the Shek KIngdom by fleshing out the spawns in certain towns and cities, along with the addition of more bar squads and roaming squads in various biomes. Added in shek squatters squads to many abandoned Shek Kingdom buildings. In addition, a new shek sub-race was created called the Kezok.
- 85.3MB
- 160
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211A mod augmenting the Shek KIngdom by fleshing out the spawns in certain towns and cities, along with the addition of more bar squads and roaming squads in various biomes. Added in shek squatters squads to many abandoned Shek Kingdom buildings. In addition, a new shek sub-race was created called the Kezok.
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Base mod to replace/enhance vanilla part maps, allowing more hideable body parts to prevent clipping and allow new modding possibilities.
- 63KB
- 159
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212Base mod to replace/enhance vanilla part maps, allowing more hideable body parts to prevent clipping and allow new modding possibilities.
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213
Removes cut efficiency and applies that value towards cut resistance instead.
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214
This is a simple map mod for Kenshi. Version with roads available too!
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215
This mod gives AI to the player squad.
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216
Let's you buy any building in a city, and even some that aren't in cities.
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217
Creates hats fittables to the belt's slot (stats or statless version).
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Faction Armor Colors - Better Colormaps
How is this different than other color mods?Most of them dye armor but don't change the existing Vanilla color maps, that determine WHERE that color shows - which means you only see a splotch on the chest, or a spot on the head.
- 106.3MB
- 157
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218Faction Armor Colors - Better Colormaps
How is this different than other color mods?Most of them dye armor but don't change the existing Vanilla color maps, that determine WHERE that color shows - which means you only see a splotch on the chest, or a spot on the head.
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Animals Animals All Kinds of Animals
This mod adds 6 new animals races, an exotic animal trader, and an animal pole
- 16.3MB
- 155
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219Animals Animals All Kinds of Animals
This mod adds 6 new animals races, an exotic animal trader, and an animal pole
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220
A simple mod that improves your relationship with the faction you are healing.