Top Lists
Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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Shopping - Let the Cats out of the Bag
More AI types will go shopping. They will buy food, then first-aid/drinks, then splint/repair kit/bolts/tools/materials/misc items in that order.
- 35KB
- 162
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208Shopping - Let the Cats out of the Bag
More AI types will go shopping. They will buy food, then first-aid/drinks, then splint/repair kit/bolts/tools/materials/misc items in that order.
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“So what does this mod add” if you might ask?Well it adds a brand spanking new “bigass kung fu robot mech thing” to the world of kenshi for you to recruit, kill or Pokemon battle to your heart's content.
- 56.0MB
- 162
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209“So what does this mod add” if you might ask?Well it adds a brand spanking new “bigass kung fu robot mech thing” to the world of kenshi for you to recruit, kill or Pokemon battle to your heart's content.
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A mod that adds in 10 new diverse, unique recruits spread far and wide throughout the island.
- 264KB
- 162
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210A mod that adds in 10 new diverse, unique recruits spread far and wide throughout the island.
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A mod augmenting the Shek KIngdom by fleshing out the spawns in certain towns and cities, along with the addition of more bar squads and roaming squads in various biomes. Added in shek squatters squads to many abandoned Shek Kingdom buildings. In addition, a new shek sub-race was created called the Kezok.
- 85.3MB
- 160
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211A mod augmenting the Shek KIngdom by fleshing out the spawns in certain towns and cities, along with the addition of more bar squads and roaming squads in various biomes. Added in shek squatters squads to many abandoned Shek Kingdom buildings. In addition, a new shek sub-race was created called the Kezok.
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Base mod to replace/enhance vanilla part maps, allowing more hideable body parts to prevent clipping and allow new modding possibilities.
- 63KB
- 159
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212Base mod to replace/enhance vanilla part maps, allowing more hideable body parts to prevent clipping and allow new modding possibilities.
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213
Removes cut efficiency and applies that value towards cut resistance instead.
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214
This is a simple map mod for Kenshi. Version with roads available too!
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215
This mod gives AI to the player squad.
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216
Let's you buy any building in a city, and even some that aren't in cities.
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217
Creates hats fittables to the belt's slot (stats or statless version).
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Faction Armor Colors - Better Colormaps
How is this different than other color mods?Most of them dye armor but don't change the existing Vanilla color maps, that determine WHERE that color shows - which means you only see a splotch on the chest, or a spot on the head.
- 106.3MB
- 157
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218Faction Armor Colors - Better Colormaps
How is this different than other color mods?Most of them dye armor but don't change the existing Vanilla color maps, that determine WHERE that color shows - which means you only see a splotch on the chest, or a spot on the head.
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Animals Animals All Kinds of Animals
This mod adds 6 new animals races, an exotic animal trader, and an animal pole
- 16.3MB
- 155
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219Animals Animals All Kinds of Animals
This mod adds 6 new animals races, an exotic animal trader, and an animal pole
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220
A simple mod that improves your relationship with the faction you are healing.
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Universal Wasteland Expansion - Recruit Prisoners Compatibility Patch
A compatibility patch for Universal Wasteland Expansion and Recruitable Prisoners. Adding the recruitable dialogs to all the corresponding dialogue packages utilized within UWE.
- 2KB
- 150
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221Universal Wasteland Expansion - Recruit Prisoners Compatibility Patch
A compatibility patch for Universal Wasteland Expansion and Recruitable Prisoners. Adding the recruitable dialogs to all the corresponding dialogue packages utilized within UWE.
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Removeable Tattoos sold in bars. Tattoos going to be hopefully various but to start with a japanese death poem .
- 11.5MB
- 150
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222Removeable Tattoos sold in bars. Tattoos going to be hopefully various but to start with a japanese death poem .
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The Unofficial Patches for Kenshi (UPK) is a compilation of published bugfixes and several QoL improvements into one mod that's easy to download and manage. The changes incorporated here either are my own, or were provided with permission from the original mod authors.
- 13.6MB
- 150
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223The Unofficial Patches for Kenshi (UPK) is a compilation of published bugfixes and several QoL improvements into one mod that's easy to download and manage. The changes incorporated here either are my own, or were provided with permission from the original mod authors.
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This mod, quite simply, adds a bunch of new game starts to choose from that I personally used and then turned into this mod for release.
- 4.2MB
- 149
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224This mod, quite simply, adds a bunch of new game starts to choose from that I personally used and then turned into this mod for release.
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225
This mod Aim to fix remaining Clipping issues in the game
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226
Simple mod changes skeletons
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Just adds the "Imprisonment" tech (cages) to core research instead of having to research through multiple tiers, so you can research it first thing when you start building up. Very basic mod.
- 338KB
- 148
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227Just adds the "Imprisonment" tech (cages) to core research instead of having to research through multiple tiers, so you can research it first thing when you start building up. Very basic mod.
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Unlocks the shirt slot for all races and adds in new meshes to stop the textures from replacing whatever they want on the race body
- 8.6MB
- 147
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228Unlocks the shirt slot for all races and adds in new meshes to stop the textures from replacing whatever they want on the race body
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Automatic Wells that extract and store up to 150 units of water ( aka Wells with Larger Water storage but 200% more immersive ).
- 13.8MB
- 147
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229Automatic Wells that extract and store up to 150 units of water ( aka Wells with Larger Water storage but 200% more immersive ).
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230
In my 2D inventory world, foodcube is a square.
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Adds crafting for Edge 2/3 weapons and Dark Leather Turtlenecks; gives you reasons to kill high level stuff; lets you cook ration packs; lets you "farm" meat/leather; adds a few extra Ancient Labs.
- 180KB
- 142
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231Adds crafting for Edge 2/3 weapons and Dark Leather Turtlenecks; gives you reasons to kill high level stuff; lets you cook ration packs; lets you "farm" meat/leather; adds a few extra Ancient Labs.
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232
The CHM race mod adds a new human model as a new race that is fully customizable.
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Adds 6 unique pieces of armor to the game. Each piece is close to samurai armor in terms of debuffs and defense.
- 9.9MB
- 140
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233Adds 6 unique pieces of armor to the game. Each piece is close to samurai armor in terms of debuffs and defense.
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Makes Kenshi both more beautiful and realistic. Greatly enhances the experience in all parts of the world. All with no performance loss!I found that other graphics mods were not to my liking and cost too much performance wise, so I created this.
- 8.6MB
- 139
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234Makes Kenshi both more beautiful and realistic. Greatly enhances the experience in all parts of the world. All with no performance loss!I found that other graphics mods were not to my liking and cost too much performance wise, so I created this.
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235
Overhaul of all clothing stats
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Thrashers - New 'Old Machines' Enemy Type
This mod adds a new robotic enemy type to the game based around ranged attacks. A walking harpoon gun and terror of the swamps - the Thrasher.
- 25.7MB
- 137
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236Thrashers - New 'Old Machines' Enemy Type
This mod adds a new robotic enemy type to the game based around ranged attacks. A walking harpoon gun and terror of the swamps - the Thrasher.
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Reworked Buildings and Placement Plus
Makes Storage stackable, allowing you to build smarter, wasting less space with bulky/annoying storages and More ...
- 222KB
- 136
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237Reworked Buildings and Placement Plus
Makes Storage stackable, allowing you to build smarter, wasting less space with bulky/annoying storages and More ...