About this mod
This mod aims to mimick what was done with the original mod from 2018 "Roads Are Dangerous" which hasn't been updated in quite a while.
Intended modification: Increase the ambush and random combat encounters with Quick Travel and riding from town to town. This increases the "downtime" players experience between missions.
- Permissions and credits
- Changelogs
This is my first mod of any kind, so feedback is more than welcome. I will include the modified xml snippets of the random_event.xml (both modded and original) in case anyone else wants to make tweaks.
Original idea credit: Zaatch
Link to original mod/idea: Roads are Dangerous at Kingdom Come: Deliverance Nexus - Mods and community (nexusmods.com)
Manual installation:
1. Download the files. The directory structure should look as such:
RAD_redux\
|---> Data\
|-----|---> RAD_redux.pak
|--- mod.manifest
2. In your KingdomComeDeliverance install directory, ensure there is a Mods directory. Copy all the files (copy the RAD_redux folder) and paste it in KingdomComeDelivers\Mods\
3. Launch the game. Once the menu has popped up, open the console (` key) and you should see "Opening paks in mods/RAD_redux...". If no errors are displayed, you're installed it correctly!
I've modified the following files within the Data\Tables.pak archive:
- random_event.xml
random_event.xml original:
...
<rows>
...
<row base_run_chance="0.5" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="750s #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.8" random_event_id="31" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.4" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="15m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.624" random_event_id="32" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.3" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.333" random_event_id="33" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.3" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.166" random_event_id="34" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.3" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.5" random_event_id="35" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.3" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="2" random_event_id="36" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.3" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="2.5" random_event_id="37" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.5" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="750s #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.7" random_event_id="38" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.5" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="750s #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.8" random_event_id="41" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
<row base_run_chance="0.4" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="15m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.624" random_event_id="42" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
<row base_run_chance="0.3" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.333" random_event_id="43" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
<row base_run_chance="0.3" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.166" random_event_id="44" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
<row base_run_chance="0.3" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.5" random_event_id="45" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
<row base_run_chance="0.3" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="2" random_event_id="46" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
<row base_run_chance="0.3" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="2.5" random_event_id="47" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
<row base_run_chance="0.5" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="750s #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.7" random_event_id="48" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
...
random_event.xml modded:
...
<rows>
...
<row base_run_chance="0.8" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="750s #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.8" random_event_id="31" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.7" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="15m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.624" random_event_id="32" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.8" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.333" random_event_id="33" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.9" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.166" random_event_id="34" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.8" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.5" random_event_id="35" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.9" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="2" random_event_id="36" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.7" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="2.5" random_event_id="37" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.6" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="750s #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.7" random_event_id="38" random_event_option_set_id="6" ui_caption="chap5_sch42_ZQyf_e13_bdlz" />
<row base_run_chance="0.9" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="750s #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.8" random_event_id="41" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
<row base_run_chance="0.9" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="15m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.624" random_event_id="42" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
<row base_run_chance="0.9" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.333" random_event_id="43" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
<row base_run_chance="0.9" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.166" random_event_id="44" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
<row base_run_chance="0.9" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.5" random_event_id="45" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
<row base_run_chance="0.9" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="2" random_event_id="46" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
<row base_run_chance="0.9" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="20m #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="2.5" random_event_id="47" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
<row base_run_chance="0.9" condition_expression="gvar('fast_travel_suppress_events') == 0" cooldown="750s #GT" map_disappear_time="11" map_game_speed="0" map_icon_id="1" night_run_chance_modif="1.7" random_event_id="48" random_event_option_set_id="4" ui_caption="chap5_sch50_NV1D_e1_O1wc" />
...
I've coupled together the random_event_options.xml because random_event.xml seems dependent upon it.