About this mod
Improves the Vom Berg Sword to be a more fitting reward for the best ending of Madonna of Sasau.
- Requirements
- Permissions and credits
- Changelogs
I wanted to use one with Henry for the long run after seeing the KCD II art of him with a sword and shield. After completing the Madonna of Sasau quest, I went to many NPCs in the area to get their thoughts post-quest and found I was rewarded by the Custodian with a shortsword worse than the one I already had... even though it has the highest Agility requirement and is a unique weapon. So, I'm fixing that.
This mod improves the stats of the Vom Berg Sword so it is the best in every category amongst shortswords specifically. What this mod does NOT do is make it overpowered or the best weapon in general for every situation, as there are others that might have longer reach, better combos, or be better against armored opponents. But, amongst shortswords (which I would argue are the best one-handed sword anyway), this has the highest Stab/Slash/Blunt damage, Charisma, Defense, and Durability. Detailed stats and comparisons are below:
Vom Berg Sword stats:
Stab/Slash/Blunt Damage: 80/70/7
Charisma: 20
Defence: 80
Durability: 100
Stat Comparisons:
Higher stab damage than Stinger (80 vs 79)
Higher slash damage than Razor (70 vs 64)
Higher blunt damage than Noble Sword (7 vs 6)
Higher Charisma than the Envoy's Aide-de-Camp (20 vs 19)
Higher Defence than the Reliable Blade (80 vs 77)
Higher Durability than the Old Family Heirloom (100 vs 90)
This sword is acquired in the same way as normal, by completing the Madonna of Sasau with the best possible ending. No spoilers here, but this was one of my favorite quests.
If you've already sold it, lost it, or want to acquire it right away, the code to acquire it with the Cheat mod is:
cheat_add_item id:8fbb03c8-55bf-4e5f-aadf-872409fefb48
Installation Guide:
Install using Vortex
-or-
Manually download and extract the mod into your Mods folder found in the KingdomComeDeliverance root folder. Then, add BetterVomBerg to your mod_order.txt file
Compatibility:
This should be compatible with anything that does not directly affect this weapon, but should be loaded later than anything affecting all weapons, like a durability mod, as they would both affect weapon.xml, equippable_item.xml, and melee_weapon.xml.
How to change these stats (Weapon Modding 101):
As a quick guide, or in case you're having compatibility issues, you can manually edit the stats of this sword in the following ways:
Editing Damage:
- Open better_vom_berg.pak using 7zip File Manager
- Open melee_weapon__better_vom_berg.xml using Notepad
- Edit <row attack="7.0" item_id="8fbb03c8-55bf-4e5f-aadf-872409fefb48" slash_att_mod="1" smash_att_mod="0.1" stab_att_mod="1.15" /> with whatever values you desire. Note that row attack = the desired base attack of the weapon, divided by 10 (so 7.0 means 70). The final damage values are calculated by multiplying that number by the xx_att_mod values. In this case, slash is 70 (7.0*10*1), smash is 7 (7.0*10*0.1), and stab is 80.5, displayed as 80 by the game (7.0*10*1.15)
- Save the file and copy it into the pak.
- Open better_vom_berg.pak using 7zip File Manager
- Open equippable_item__better_vom_berg.xml using Notepad
- Edit <row charisma="20" conspicuousness="0" item_id="8fbb03c8-55bf-4e5f-aadf-872409fefb48" rpg_buff_weight="" social_class_id="1" visibility="0" wealth_level="0" /> with whatever values you desire. Note that row charisma = the desired Charisma bonus of the weapon. The conspicuousness and visibility values are a sliding scale from -1 to 1, allowing for decimals.
- Save the file and copy it into the pak.
Editing Defence and Durability:
- Open better_vom_berg.pak using 7zip File Manager
- Open weapon__better_vom_berg.xml using Notepad
- Edit <row agi_req="12" defense="8.0" holster_material="" holster_model="Objects/characters/humans/cloth/sheath_short.cgf" is_breakable="False" item_id="8fbb03c8-55bf-4e5f-aadf-872409fefb48" max_status="100" str_req="0" weapon_class_id="1" weapon_sub_class_id="" /> with whatever values you desire. Note that defense = the desired defense of the weapon, divided by 10 (so 8.0 means 80). The durability is found as max_status.
- Save the file and copy it into the pak.
Also, this is my first ever mod, hopefully of many more to come. If I messed something up, be kind. I tested this for a few hours on my main save and it's been great so far, no issues, even with other mods on. Hope you enjoy!