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Changelogs
Version 1.3.5
Polished everything.
If an update is needed, we will do it.
It depends on your feedback.
Version 1.3
Removed problematic road decals; fixing them properly would take more time.
Everything else remains intact.
Fixed structural issue that caused conflicts and created strange ground textures.
Version 1.2b
Changelog Terrain v1.1a
Fixed black rocks
Fixed issues with mud and moss
Removed black spots near rivers
Version 1.2a
Changelog Structures v1.1b
Fixed roofs and moss
Fixed walls and mismatches
Many wood textures have been removed for now as they require significant fixes
Version 1.2.5b
Fixed black spots near rivers (remaining ones).
Improved roads, now they look much more realistic with new textures.
Fixed many other minor issues.
-Note: I apologize for the frequent updates, but this is still a Work In Progress (WIP). If you don’t want to be part of this journey, I recommend installing the mod once the WIP tag is removed from the mod's name.
KCD1 Reborn – Terrain & Structures
This mod brings a complete overhaul to the textures of both the terrain and structures in Kingdom Come: Deliverance.
For terrain, it includes updated textures for forests, grass, soil, hills, rivers, roads, rocks, and more. The structures get a visual upgrade with new textures for walls (brick, plaster, stone), roofs (wicker, wood), and additional small details such as wooden beams and ceilings.
This mod aims to bring a more realistic and immersive visual experience, improving the environment and structural textures across the game.
For the best result, pair it with Verdant Vegetation. It'll enhance the overall look and make the textures even better!
Installation Unzip archive content into \KingdomComeDeliverance\Mods\ Or install it using Vortex.