This mod makes traveling on the road much riskier - Making ambushes and other battle events occur more frequently on the road. // Inspired by the mod “Roads are Dangerous”.
Permissions and credits
Author's instructions
THIS MOD IS FREELY DISTRIBUTED, AND I GIVE PERMISSION TO ANYONE TO DO ANYTHING WITH IT :)
File credits
Zaatch - For creating the original mod: "Roads Are Dangerous"
Donation Points system
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Changelogs
Version 1.3.3
(VERIFIED WORKING) ****FINALLY FIXED**** the administrative bug that has plagued the mod. Changed most of the files' names to all lowercase + replaced the spaces with "_", and deleted the parenthesis.
Mod is now finally completely finished, verified working as intended. Now the only thing to look out for is any feedback :)
Version 1.3.2
The names for the main folder of each file have been made to resemble the manifest file's names EXACTLY, no exceptions. Previously If someone installed the mod, the tables would not be patched due to KCD's EXTREMELY SEVERE allergy to a non-exact naming schema. I do hope this is the last time we will have to do this update because sincerely KCD is telling me: "How many times must we teach you this lesson old man!"
Version 1.3.1
The names for the main folder of each file have been cleared of spaces and parentheses. Previously If someone installed it manually the mod would not be loaded due to KCD's severe allergy to spaces between characters..
Corrected the versioning inside each "mod.manifest" file. The 1.3.0 version of the mod had incorrectly reflected "1.2.3" as this was what I previously was going to version that update.
Version 1.3.0
Restructured all files' various naming schemes for ease of use, to facilitate an easier time updating the many variations of the mod, and for compatibility with KCD versions 1.9.5 and newer.
Re-introduced and added the "EVENTS" portion of the mod; this functional part of the mod was lost after updating the mod to version 1.2.0 --- implementing the changes made for the new KCD patch-mods system (game version 1.9.5 and above).
The OLD versions of the mod have been deleted and the last update of the mod (v1.2.2) have been updated and re-designated as the"(ONLY AMBUSHES)" versions of the mod.
Added separate file variants to allow for maximum user choice in their preferred experience from the mod as well as maximum compatibility with other mods.
Version 1.2.2
ACTUALLY Fixed the incorrect naming of the .xml files for each of the mod variations. I forgot to put underscores instead of spaces in the text file's names and for this stupid reason the tables did not work. FIXED. At last!
Version 1.2.1
Fixed the incorrect naming of the .xml files for each of the mod variations. The tables did not work due to this, and thus version 1.2.0 did not work either.
Version 1.2.0
Updated all versions for use in KCD version changes from 1.9.5 and higher (1.9.6 currently).
Version 1.1.1
BUG FIX: Fixed a bug that was causing the in-game timer bar (whether or not to engage the encounter) to run out super duper quick; not allowing the player to have anywhere near a decent amount of time to decide what to do.
Version 1.1.0
SIGNIFICANTLY Reduced Cooldowns for ALL files across the board.
Tweaked a few parameters that were previously still preventing encounters from occuring more frequently - Across all files.
Gameplay experience should now TRULY live up to it's "Roads Are Risky" namesake.
ADDED: "No Cooldowns" version for [Version 2 - RISKY]
ADDED: "No Cooldowns" version for [Version 3 - Dangerous]
Version 1.0.4
Changed the naming convention in the mod.manifest files and re-uploaded to reflect these changes.
Mod Managers will now correctly display each mod file's name and version, instead of just displaying the specific version of the the mod.
Version 1.0.3
Re-packaged / Re-processed mod files for clerical reasons.
Unified versioning across all mod files.
Version 1.0.2
Renamed all files for better organization and added 2 new variations of the mod.
RENAMED: "Standard" to "Vanilla Enhanced".
ADDED: "Risky" version.
ADDED: "Dangerous" version.
Version 1.0.1
Removed (2) files — "random_event_option.xml", and "random_event_option.tbl" random_event_option. These files are unnecessary since I never touched them in the original mod. I may re-add these if it is found they are actually needed for the mod to work (I doubt it, though.)
Added — "No Cooldown Version" for those who wish to have no rest between events / encounters. Effectively leads to more encounters overall.
Version 1.0
Initial Mod Upload.
"Skalitz was just a walk in the park for me." ~ Joseph (Judge) Dredd // " Street Judge "
1. WHAT IS THIS MOD?
1. Inspired by the now-defunct mod: "Roads are Dangerous".
2. This mod has been made within "PTF" system; 'PTF' is for Patched Table Files.
3. This mod increases the chances of experiencing ambushes and battleevents on the road.
4. These encounters will occur during fast-travel, walking / running on foot, and while on horseback.
2. COMPATIBILITY ISSUES
1. Check
Tab to see what version of the game this mod is compatible with.
2. This mod edits a few lines of code inside (1) file: random_event.xml
3. Any mod that alters the same lines inside this file MAY NOT be compatible with Roads Are Risky.
3. INSTALLATION INSTRUCTIONS
1. Navigate to your Kingdom Come: Deliverance mods folder: C:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance\mods
2. Extract the contents of the .zip file into that folder.
3. Done!
4. UNINSTALL INSTRUCTIONS
1. Navigate to your Kingdom Come: Deliverance mods folder: C:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance\mods
2. Delete one of these folders: RoadsAreRiskyVanillaEnhancedComplete RoadsAreRiskyVanillaEnhancedOnlyAmbushes RoadsAreRiskyVanillaEnhancedOnlyEvents RoadsAreRiskyRiskyComplete RoadsAreRiskyRiskyOnlyAmbushes RoadsAreRiskyRiskyOnlyEvents RoadsAreRiskyDangerousComplete RoadsAreRiskyDangerousOnlyAmbushes RoadsAreRiskyDangerousOnlyEvents