0 of 0

File information

Last updated

Original upload

Created by

Xtazfuneral

Uploaded by

xtazfuneral

Virus scan

Safe to use

About this mod

Working for 1.2 kcd

Permissions and credits
Changelogs
Hey everyone.
I won’t be maintaining my mods anymore. I’ve decided to stop updating them because I’m moving toward something bigger — a new vision, a more ambitious project that goes beyond what I’ve done before.
Thank you for your support so far — it means a lot.
If you liked what I made, keep an eye out. What’s coming next is on a whole other level. 💡



Other mod: 


Description:
Tired of juggling multiple mods that only tweak one small aspect of the game? So was I! That's why I decided to create a global mod that combines and builds upon several existing mods to improve your experience:

Main Changes (Check Files):
  • Arrows & Bolts:
    • +30dmg arrow +50bolt // weight is 0
    • x3 damage to the head.
  • Animation Fix:
    • Fixes issues where switching weapons caused animation glitches, improving combat flow and responsiveness.
  • Salvo Perk:
    • Modified to aim 2x faster, increasing efficiency.
  • Precise Shot Perk:
    • Removes head movement when aiming for improved accuracy and stability.
  • Bow & Crossbow:
    • Increased range—no need for the blue pill anymore!
  • Plant Gathering:
    • x10 animation speed and more gathering range
Installation:
  • Main File:     
    • Simply unpack the file into the mods folder in your KCD2 directory.
  • Optional:
    • Extract in my folder where manifest is
Conflicts:
Please do not use other mods that:
  • Modify charge speed
  • Modify weapon switch animations
  • Modify object/plant pickup animations
  • Modify long-range weapon damage
  • Modify arrow and bolt damage

MOD_ORDER.TXT
Take 10min of your time to create this file and drop it in your mods directory
copy-past folder's name of your mod.
And you can check in the file "kcd.log" if your file is enabled
Check in the "mod.manifest" and add <modid>file name</modid> if the creator didn't write it, and save

#1. Mods that fix bugs or improve performance (loaded first to prevent them from being overwritten)
..
#2 Mods that modify the user interface and quality of life
..
#3 Mods that change general gameplay
..
#4 Mods related to perks and skills
..
#5 Mods that add or modify content (weapons, clothing, crafting, etc.)
..
#6 Mods that modify NPC behavior or the world
..
#7Mods that change combat and immersion
..