Ever notice that some NPC's can do an uninterruptible master strike during unarmed combat? Henry doesn't have access to this perk, so coming across these NPC's who can wield this magic is very frustrating. This mod removes that ability from all NPC's.
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Changelogs
Version 1.0
First version
I felt it very unfair that NPC's could perform an unarmed master strike when the player could not, and it made fights with those NPC's very tedious and irritating. This mod removes the unarmed master strike perk from all NPC's so you are no longer at the mercy of super cool NPC's who can do awesome monk nonsense that Henry cannot.
Compatibility
Should be compatible with everything since it doesn't overwrite any vanilla parameters or rules, it simply creates a new Storm rule to undo the unarmed master strike perk allocation. If you use a mod that enables Henry to acquire the unarmed master strike perk then I believe this will still be compatible since the rule I created uses the "isNotPlayer" selector to remove the perk from NPC's only.
Install
Download the mod
Extract the archive
Copy the extracted "nonpcunarmedms" folder to the Mods folder inside your KCD2 game directory
Uninstall
Delete the "nonpcunarmedms" folder from the Mods folder inside your KCD2 game directory