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hoskope

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hoskope

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About this mod

Spreads needed levels for repairing items towards the level cap.

Permissions and credits
Motivation:

Henry is blacksmith, yes, but not very good one. My main motivation for this change is, in the beginning player needs to use services to repair items, which is great groschen sink, since repairing services are expensive. I haven't playtested this a lot, so this is still work in progress. I will take suggestions as this will change quite a lot, since when you start game you are able to fix level 1 items, but you need to gain sakra ton of levels to be able to fix level 2 items.



Take it further

Install Repair Kit Capacity and yea, the hard file. This will limit how much you can fix with single kit.
Nerf all the potions, since you can buff your craftmanship skill with potion, we are not peasant after all bretku.

Installing:

  • Install mod normally to mods folder. You can run KCD2 Mod Manager, to check conflicts.
  • Run game, open console and see that table has been patched, ot looks something like this:
    Table 'rpg_param' is patched by 'rpg_param__repairskilloverhaul'


What it actually patches:
Spoiler:  
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Vanilla:

<rpg_param rpg_param_key="RepairKitMinSkillForQuality2" rpg_param_value="5" />
<rpg_param rpg_param_key="RepairKitMinSkillForQuality3" rpg_param_value="12" />
<rpg_param rpg_param_key="RepairKitMinSkillForQuality4" rpg_param_value="16" />

This mod:

<rpg_param rpg_param_key="RepairKitMinSkillForQuality2" rpg_param_value="12" />
<rpg_param rpg_param_key="RepairKitMinSkillForQuality3" rpg_param_value="20" />
<rpg_param rpg_param_key="RepairKitMinSkillForQuality4" rpg_param_value="25" />