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Actalo

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Actalo

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About this mod

Every combat encounter could be your last! Wounds are more likely, last longer, bleed faster, and invite death much sooner.

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In vanilla KCD2, wounds and bleeding are, in my opinion, an 'inconsequential flavor' in the game. This mod makes injuries or wounds matter, both during a fight, and after.

This mod does four things:

1. Body-parts receiving more than 25% damage, become wounded (injury).
2. Body-parts more than 35% wounded, bleed.
3. Bleed is now 1HP loss, every 2 second, as opposed to the normal 1HP, every 6 second.
4. Wounds or Injuries take 50% longer to heal.

Remember to strike first and strike to wound. For whomever draws blood first, will likely win the fight.

Compatability: This is a PTF mod so it should work with anything not touching wounds and bleeding in rpg_param.

Installation: I recommend manual install, but Vortex should work as well.
       Unzip and place mod folder in C:\ ... \KingdomComeDeliverance2\Mods.

My Mods:
Realish Weapons & Armor 
Realish Horse Armor
Realish Warhorses
Realish Enemies
Realish NPCs
Realish Speed 
Realish Wounds 
Realish Hunting
Realish Poisons
Realish Economy