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Changelogs
Version 1.2
fix mercy kill (camera no longer turn 90 degrees)
Version 1.1
FirstPersonDialogs AND FirstPersonDialogsAndMercy : tried to solve the long "waiting" time/scene loading time, but body alignment still mismatch.
Version 1.02
NoBlackScreen: made a work around for digging and butchering animation, the animation cut right before the black screen sequence.
Version 1.01
NoBlackScreen: restore the black screen for digging animation until I find out how to remove them properly.
to do list:
remove the black screen without cutting the animation at all for all animation.
remove the blackscreen and cut the loading time for dialogues half done.
there are three version
~First Person Dialogues:
everything is forced into first person but the mercy kills. I personally wouldn't recommend for those reason:
-sometime the game is not made for first person and the camera will clip a bit, on top of that, it takes more time for the game to enter dialogues (90% of the time) fixed in version 1.1
~First Person Dialogues And Mercy Kill:
everything is forced into first person including mercy kills. wouldn't recommend either, but that for the people who prefer clipping and buggy first person rather than third person. with update 1.2 it is better, but still zoomed in, I'll keep trying to enhance it and remove that zoom in once and for all. if someone have a clue, would be glad to know.
~First Person Activities
this is the one I use for myself, it keep dialogues and mercy kills in third person, but all other activities (for example: butchering, drying, spilling potion, picking herbs) are forced into first person. so there no clipping at all and it feels more natural.
incompatibility:
-first person herb picking -any mods that force first person for any activities. -instant picking herbs -third person camera changes