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all00700

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all00700

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Fixes lighting activation based on the player character's vertical position

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Fixes lighting activation based on the player character's vertical position (e.g., when ascending/descending stairs or jumping).

The location in the image is the Hangman's Halter Tavern in Kuttenberg.

This can also be applied by changing wh_e_VerticalLightCulling = 3 (default) to 2 in the console.
Using other even numbers or `0` instead of `2` will also work.
I'm not sure how this variable works differently with other even values, but there doesn't seem to be any significant difference in practice.



Installation:

Unzip to the KCD2 Mods folder.



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