This overhaul significantly enhances textures across the game, improving roads, dirt paths, objects, walls, stone surfaces, mud, burn marks, and charred remains. Materials such as ceramics and metals have been carefully refined, while details in essential elements—such as water, rivers, building facades, rooftops, and bricks...
Requirements
This mod does not have any known dependencies other than the base game.
This mod does not require Landscape and Materials Overhaul, but it is recommended
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This is my completely own mod, my design, my textures. I haven’t used any assets from others, except the game’s own assets. Anyone who wants to improve or work on this mod is welcome to reach out – I have no problem with that.
File credits
Special Thanks:
Warhorse Studios for creating this amazing game. The Nexus Mods Team for providing a great platform and outstanding support for modders.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.8.6
Fixed CTD
Version 1.8.5
Eliminated shimmering on roofs and walls.
Improved quality of stone and wooden walls.
Fixed texture bugs on doors.
Fixed issues with thatched roofs.
Optimized for better performance.
Eliminated shimmering on roofs and walls.
Improved quality of stone and wooden walls.
Fixed texture bugs on doors.
Fixed issues with thatched roofs.
Optimized for better performance.
Added missing details that were left for fixing.
-This is the final update unless further changes are required or based on your feedback.
Version 1.8.1
Fixed black mortar lines on the edges of some buildings
Fixed minor roof issues
Added the remaining roofs
Verified all files
Ensured compatibility with game version 1.2
Further refined roads and landscape
Version 1.7.9
Added edges for all wooden, stone, and concrete objects
Improved wooden planks
Fixed visual anomalies on ceilings and small details
Corrected errors in some wall joints – even though they were vanilla issues
Version 1.7.5
Added new textures for vehicles, barrows, carts, and wagons
Removed recent vegetation-related elements; these are now available as a separate mod Verdant Vegetation
Optimized both 2x resolution and balanced options
Fixed minor bugs
Version 1.7
Some trees now have much better quality and detail
Tweaked sunlight reflections in the forest for a more realistic look
Added high-quality doors
Added stairs
Added fireplaces
Fixed wall elements and decorations
- I can't capture everything in pictures, but I'll make an effort to take more in the meantime.
Version 1.6.2
Fixed mismatches on the ground and grass.
Added new textures near rivers.
Improved and refined stone and wooden walls.
----Please report any bugs in the bug section or comments if you're interested.----
Version 1.5.7
Fixed errors on some textures
Corrected minor mismatches
Further optimizations
Version 1.5.6
Fixed mud, forest ground, and leaves
Fixed rocks, stones, and transparent textures
Fixed many small details; the next update will focus on final refinements
The most important improvement: Complete Optimization
Inspected every file for quality assurance
Version 1.5.2
Fixed textures that appeared transparent
Fixed roofs and walls
Added several new roof textures
Version 1.5.1
Fixed textures that appeared transparent
Fixed roofs and walls
Added several new roof textures
Version 1.4.9
Fixed textures that were too pale or white
Added high-resolution rooftops
Added high-resolution walls
Optimized many elements
Improved vegetation LOD for more realism (see the new image)
Version 1.4.6
CHANGELOG
Fixed exactly 27 textures.
Rocks should now be fully normalized.
Cliffs have been improved for better realism.
Vegetation is even more realistic.
Version 1.4.3
Changelog Version 1.4.3
Fixed everything that could be found for improvement
Added some small details and additional vegetation
Further optimization
Version 1.3.9
Fixed everything (hopefully)
Improved graphics and optimization
Completely reworked vegetation for a realistic look
Added more images
Version 1.3.6
Fixed everything (hopefully)
Improved graphics and optimization
Completely reworked vegetation for a realistic look
Added more images
Version 1.2.9
✅ Fixed rocks – they should now be completely correct.
✅ Fixed ash and burnt ground.
✅ Improved wetness – now looks much more realistic.
✅ Added roads – now incredibly sharp and realistic.
✅ Added more images.
Version 1.2.6
Fixed many textures
Added more landscape and wood textures
Version 1.2
Optimization: No more CTDs.
Improved Color Correction: More natural and realistic look.
Sharper & More Defined: Even clearer details.
New Workflow: Full compatibility with KCD2.
Version 1.1.1.2
Toby provided me with a more refined file. Thanks!
Warhorse Studios has done an incredible job crafting the world of Kingdom Come: Deliverance 2, and this mod is not about fixing mistakes—because there are none. Instead, it is about pushing the boundaries further, as that is what modders do best.
This overhaul significantly enhances textures across the game, improving roads, dirt paths, objects, walls, doors, stone surfaces, mud, burn marks, and charred remains. Materials such as ceramics and metals have been carefully refined, while details in essential elements—such as water, rivers, building facades, rooftops, and bricks—have been enhanced to maintain the game's immersive feel.
The goal is not to stray far from the vanilla experience but to blend textures naturally into the game world while enhancing sharpness, depth, and realism where necessary. Unnecessary or minor details that do not require adjustments have been left untouched to preserve the original artistic vision.
Key Features:
✅ Enhanced roads, dirt paths, stone walls, burned objects, and mud ✅ Improved ceramics, metals, and key environmental details ✅ Upgraded water, rivers, rooftops, bricks, and building walls ✅ Textures upscaled to 2x resolution for maximum sharpness or a balanced option for those who prefer a more subtle enhancement ✅ Natural blending with the original game world for a seamless experience
Recommended Mods – Expanding the Vision
These mods are part of the same project and continue to push the visual quality even further. They are highly recommended alongside this mod for a more cohesive and immersive experience:
Natural Faces and Body (and Hair) - This mod brings significantly improved face and body textures at twice the resolution of the original textures. (and hair optional)
I Can See It in Your Eyes 4K - A complete 4K retexture of eyes, preserving vanilla colors while enhancing sharpness and detail
For the best experience, consider using them together to achieve a fully upgraded and immersive Kingdom Come: Deliverance 2 world.
A massive thank you to everyone for the support—this is just the beginning of what modding can achieve!.
Installation Unzip archive content into \KingdomComeDeliverance2\Mods\ Or install it using Vortex.