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Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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1
Allows elite units to be recruited after certain upgrades have been purchased.
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OVERPOWERED Leadership Tradition PLAYER ONLY BUFF plus
increases the number of all units to the maximum 1000 per squad
- 6KB
- 41
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2OVERPOWERED Leadership Tradition PLAYER ONLY BUFF plus
increases the number of all units to the maximum 1000 per squad
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More Units and no work cost for units
This mod add 16 slots of units for any generals and decrease the cost of workers to 0
- 25KB
- 75
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3More Units and no work cost for units
This mod add 16 slots of units for any generals and decrease the cost of workers to 0
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50 Percent More Productivity Patch 1.7.0
Do you get bored waiting for resources to build up, slowly....? Well I do. I get bored waiting for resources!
- 648KB
- 37
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450 Percent More Productivity Patch 1.7.0
Do you get bored waiting for resources to build up, slowly....? Well I do. I get bored waiting for resources!
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10 Skill Slots and Level 5 skills
This mod makes it possible to have 10 skill slots and level 5 skills.
- 42KB
- 126
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510 Skill Slots and Level 5 skills
This mod makes it possible to have 10 skill slots and level 5 skills.
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KoH2 - Mod - Building slots set to 12 for province
This mod changes the building slots of a Province from 8 to 12.
- 13KB
- 87
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6KoH2 - Mod - Building slots set to 12 for province
This mod changes the building slots of a Province from 8 to 12.
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KoH2 - Mods - Ancient building(s) and Underground City
Buildings: (1) Ancient buildings, (2) Underground City. Due to it's versatile upgrades, YOU can choose yourself which upgrades to build!!
- 30KB
- 32
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7KoH2 - Mods - Ancient building(s) and Underground City
Buildings: (1) Ancient buildings, (2) Underground City. Due to it's versatile upgrades, YOU can choose yourself which upgrades to build!!
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9
Cost to expand your building slots is set to 0.
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10
Changes the amount of men in each unit.Cavalry - 40Ranged - 50Infantry - 60
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Extended Royal Family Age and Expanded Family Tree and Better Marriages and Birthrate Patch 1.7.0
Are the royal family members in your family dropping like flies? Is your family tree too small? Are you lacking in vigor? Is your wife refusing to give birth? Are you unable to find a bride to be for yourself or your sons? Are you unable to continue your family line because no one wants to marry you and make some love? Then this mod is for you!
- 286KB
- 62
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11Extended Royal Family Age and Expanded Family Tree and Better Marriages and Birthrate Patch 1.7.0
Are the royal family members in your family dropping like flies? Is your family tree too small? Are you lacking in vigor? Is your wife refusing to give birth? Are you unable to find a bride to be for yourself or your sons? Are you unable to continue your family line because no one wants to marry you and make some love? Then this mod is for you!
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Non Marshal Army Expanded and More Army Supplies Patch 1.7.0
Are your NON MARSHAL knights not leading a bigger army like the rest of your marshals? Do you wish they would lead a bigger army or have more supplies so you can sail or trek across the map to conquer England? Then this mod is for you! Now you too can conquer England and secure a better foothold!
- 212KB
- 20
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12Non Marshal Army Expanded and More Army Supplies Patch 1.7.0
Are your NON MARSHAL knights not leading a bigger army like the rest of your marshals? Do you wish they would lead a bigger army or have more supplies so you can sail or trek across the map to conquer England? Then this mod is for you! Now you too can conquer England and secure a better foothold!
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Removes all resource boosts the AI (or the player) gets on all the available difficulties.
- 4KB
- 11
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13Removes all resource boosts the AI (or the player) gets on all the available difficulties.
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More Mercenaries for Hire Patch 1.7.0
Do you need to hire a mercenary army to fight your rebels and your wars? Are you too busy to hire your own army? Then this mod is for you!
- 104KB
- 19
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14More Mercenaries for Hire Patch 1.7.0
Do you need to hire a mercenary army to fight your rebels and your wars? Are you too busy to hire your own army? Then this mod is for you!
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This mod changes every period of the game to all seperated kingdoms. 1110ad, 1224ad and 1360ad gets changed completely.
- 90.3MB
- 23
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15This mod changes every period of the game to all seperated kingdoms. 1110ad, 1224ad and 1360ad gets changed completely.
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Expand town cost set to 4000 at all times
Sets the town expansion to a standard 4000 gold at all times , all town expansion slots cost 4000g.
- 12KB
- 11
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16Expand town cost set to 4000 at all times
Sets the town expansion to a standard 4000 gold at all times , all town expansion slots cost 4000g.
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17
How to create new buildings template.
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Reconquista is a mod overhaul that set the early period to the year 1097 with focus on the Iberian Peninsula. It features new nations, economy rework, skills rebalanced to support aging knights and minor building improvements. Aging Knights and Unit Expansion mods are included. All credits for this work goes to the authors.
- 110.5MB
- 4
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18Reconquista is a mod overhaul that set the early period to the year 1097 with focus on the Iberian Peninsula. It features new nations, economy rework, skills rebalanced to support aging knights and minor building improvements. Aging Knights and Unit Expansion mods are included. All credits for this work goes to the authors.
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Free Instant and Unlocked Buildings with 24 Building Slots
This mod contains a combination of free buildings, instant buildings, and all building unlocks and adds an option to have 24 building slots. You can build any buildings anywhere without requirements, they're free to build, and they get built instantly. You can enable and disable different options in your mod settings to mix and match.
- 6KB
- 46
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19Free Instant and Unlocked Buildings with 24 Building Slots
This mod contains a combination of free buildings, instant buildings, and all building unlocks and adds an option to have 24 building slots. You can build any buildings anywhere without requirements, they're free to build, and they get built instantly. You can enable and disable different options in your mod settings to mix and match.
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KoH2 - Mod - Ancient buildings
Expand your maximum-capacity of Books, Levies and Piety with +10000. Does NOT generate any extra books, levies or piety.Always have sufficient capacity to store excess Books, Levies and Piety.
- 18KB
- 28
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20KoH2 - Mod - Ancient buildings
Expand your maximum-capacity of Books, Levies and Piety with +10000. Does NOT generate any extra books, levies or piety.Always have sufficient capacity to store excess Books, Levies and Piety.
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No Ungoverned Province Penalty
This mod removes the penalty you normally get for not having a governor assigned to your province.
- 16KB
- 23
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21No Ungoverned Province Penalty
This mod removes the penalty you normally get for not having a governor assigned to your province.
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50 Percent Ungoverned Province Penalty
This mod changes the penalty you normally get for not having a governor assigned to your province. Normally you get only 10% of the resources, with this mod you'll get 50%.
- 16KB
- 9
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2250 Percent Ungoverned Province Penalty
This mod changes the penalty you normally get for not having a governor assigned to your province. Normally you get only 10% of the resources, with this mod you'll get 50%.
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Knights of Honor 2 mini Jamais Vu
This modification is a global Overhaul that changes the balance of the game, but first of all it completely changes the tactical battles on the ground.
- 9.6MB
- 11
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23Knights of Honor 2 mini Jamais Vu
This modification is a global Overhaul that changes the balance of the game, but first of all it completely changes the tactical battles on the ground.
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24
- 50 percent ungroverned province penalty- More settlements in the same realm
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Farm change and some buildings tweaks
This mod is based on Robotrain's mod "Farm change" and posted here with the permission of Robotrain. Say thanks to him and like his original mod
- 2.1MB
- 14
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25Farm change and some buildings tweaks
This mod is based on Robotrain's mod "Farm change" and posted here with the permission of Robotrain. Say thanks to him and like his original mod
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Settlements city and some other balance changes
4big and several small changes in game balancechanges are in separated folders, turn on any at wish
- 86KB
- 7
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26Settlements city and some other balance changes
4big and several small changes in game balancechanges are in separated folders, turn on any at wish
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27
Adds more culturally appropriate character names to various factions.
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Makes the price to extend your town start from 200 gold and increase by increments of 200.
- 12KB
- 13
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28Makes the price to extend your town start from 200 gold and increase by increments of 200.
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The purpose of the mod is to expand and complement the game mechanics, for a deeper immersion in the atmosphere of the game, as well as to rework the weak points of the gameplay.
- 23.5MB
- 15
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29The purpose of the mod is to expand and complement the game mechanics, for a deeper immersion in the atmosphere of the game, as well as to rework the weak points of the gameplay.
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This mod enables the player to select the Papal States as a starting region.Also unlocks the ability to launch a crusade.
- 1KB
- 7
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30This mod enables the player to select the Papal States as a starting region.Also unlocks the ability to launch a crusade.