About this mod
Play as a Kel Dor, an optional robotic arm appearance is provided.
- Permissions and credits
There is complete support for all the vanilla items in the game.The textures provided only cover vanilla + some extras (as i use my override folder, i have few modder textures i provided aswell).
Their uv mapping is different from vanilla models, thats why it does not support modded textures. The textures are high res either 4096x2048 for classic or 2048x2048 for severed arm.
Disclaimer :
There is no dark side transition, so the appearance is the same whatever side you are.
When you equip a mask, nothing will be displayed on the Kel Dor head because the masks are originally sized to be on a human head. It would create a lot of visual issues like clipping otherwise.
The size for the character is medium, whatever the class you take at the beginning, you will either have commoner clothings for classic appearance, or scout clothing for robotic arm appearance.
When you select a character, from a new game, the kel dor bodies will have broken textures in the starting screen (because they are unique), everything will display fine in game.
There are few animation glitches, the weapon in the right hand wil display slightly higher than it should after a while, the robot arm is not totally under the gun for rifles for instance, or is not "exactly" at the perfect position for dual hand melee weapons. There is clipping with heavy armors especially.
Otherwise after playtesting everything else seems fine. Obviously models have unique names to prevent conflict with other vanilla models in game and between each other.
This mod do not support modded item appearances. If you have any modded item/appearance request, feel free to post it in the comment section with the link of the mod.
Installation :
Choose the option you wish to install, either classic or severed, run the patcher and it's done. You can also add both of them if you want to. Do not run the same patcher multiple time, it will add a playable kel dor each time.
Last words :
I will not do Dark Side transitions, but at some point i would like to provide better portraits pictures with different background colors depending on your alignment.
Credit:
DarthParametric, i totally stole his entire process to make Kel dor models possible via his Kel dor modder's ressource.
Kotor discord channel for insights on developping mods for this awesome game.
Permissions:
Feel free to use my work, just a simple credit.