Github is up for Last Epoch v1.2.1.2 with MelonLoader v0.7.0 Open-Beta (edit assembly info line 8 if you want to use MelonLoader 0.6) You can use discord (reports bugs, latest fix, ...)
If anyone is having issues getting the mod, the files here are out of date. Get the latest versions from the github : https://github.com/RCInet/LastEpoch_Mods
I believe the newest version on github is using melonloader v0.7.0, yours is v0.5.7. Well, the melonloader v0.7.0 installation missing a number of crucial library, which can be solved by download the lib and paste directly to the Dependencies folder. Most of my problem with melonloader are solved by following this link
Tried to follow instructions and fix it myself many times but continuously get this error before my screen freezes and i have to tab out to close melonloader and last epoch to be able to access anything else.
[11:13:51.146] [Il2CppAssemblyGenerator] Cpp2IL.Core.Exceptions.LibCpp2ILInitializationException: Fatal Exception initializing LibCpp2IL! ---> System.FormatException: Unsupported metadata version found! We support 23-29, got 31
Full Log: [11:13:24.342] ------------------------------ [11:13:24.342] MelonLoader v0.5.7 Open-Beta [11:13:24.343] OS: Windows 11 [11:13:24.344] Hash Code: 49999848531024954985654485098975250521005157544948501005510199495356 [11:13:24.345] ------------------------------ [11:13:24.345] Game Type: Il2Cpp [11:13:24.346] Game Arch: x64 [11:13:24.346] ------------------------------ [11:13:24.347] Core::BasePath = C:\Program Files (x86)\Steam\steamapps\common\Last Epoch [11:13:24.347] Game::BasePath = C:\Program Files (x86)\Steam\steamapps\common\Last Epoch [11:13:24.348] Game::DataPath = C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\Last Epoch_Data [11:13:24.349] Game::ApplicationPath = C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\Last Epoch.exe [11:13:24.723] ------------------------------ [11:13:24.724] Launch Options: [11:13:24.725] --melonloader.disablestartscreen [11:13:24.725] --melonloader.agfoffline [11:13:24.726] --quitfix [11:13:24.726] ------------------------------ [11:13:29.228] ------------------------------ [11:13:29.229] Game Name: Last Epoch [11:13:29.229] Game Developer: Eleventh Hour Games [11:13:29.234] Unity Version: 2021.3.42f1 [11:13:29.234] Game Version: UNKNOWN [11:13:29.234] ------------------------------ [11:13:29.622] Preferences Loaded! [11:13:29.634] [Il2CppUnityTls] Patching mono_unity_get_unitytls_interface... [11:13:29.634] [Il2CppUnityTls] Patching il2cpp_unity_install_unitytls_interface... [11:13:30.104] [Il2CppUnityTls] Calling Il2CppInstallUnityTlsInterface... [11:13:30.132] Loading Plugins from 'C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\Plugins'... [11:13:30.135] 0 Plugins loaded. [11:13:49.659] Loading Il2CppAssemblyGenerator... [11:13:49.731] [Il2CppAssemblyGenerator] Using Dumper Version: 2022.1.0-pre-release.8 [11:13:49.731] [Il2CppAssemblyGenerator] Using Il2CppAssemblyUnhollower Version = 0.4.18.0 [11:13:49.732] [Il2CppAssemblyGenerator] Using Unity Dependencies Version = 2021.3.42 [11:13:49.733] [Il2CppAssemblyGenerator] Using Deobfuscation Regex = null [11:13:49.733] [Il2CppAssemblyGenerator] Cpp2IL is up to date. [11:13:49.734] [Il2CppAssemblyGenerator] Il2CppAssemblyUnhollower is up to date. [11:13:49.734] [Il2CppAssemblyGenerator] UnityDependencies is up to date. [11:13:49.735] [Il2CppAssemblyGenerator] Checking GameAssembly... [11:13:50.722] [Il2CppAssemblyGenerator] Assembly Generation Needed! [11:13:50.732] [Il2CppAssemblyGenerator] Executing Cpp2IL... [11:13:50.738] [Il2CppAssemblyGenerator] "C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\Cpp2IL.exe" --game-path "C:\Program Files (x86)\Steam\steamapps\common\Last Epoch" --exe-name "Last Epoch" --use-processor attributeinjector --output-as dummydll [11:13:50.863] [Il2CppAssemblyGenerator] ===Cpp2IL by Samboy063=== [11:13:50.865] [Il2CppAssemblyGenerator] A Tool to Reverse Unity's "il2cpp" Build Process. [11:13:50.866] [Il2CppAssemblyGenerator] Version 2022.1.0-pre-release.8 [11:13:50.866] [Il2CppAssemblyGenerator] [11:13:50.867] [Il2CppAssemblyGenerator] [Warn] [Program] NO_COLOR set, disabling ANSI color codes as you requested. [11:13:50.867] [Il2CppAssemblyGenerator] [Info] [Program] Running on Win32NT [11:13:51.006] [Il2CppAssemblyGenerator] [Info] [Plugins] Loading plugins from C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\Plugins... [11:13:51.029] [Il2CppAssemblyGenerator] [Info] [Plugins] Using Plugin: Cpp2IL Built-In [11:13:51.041] [Il2CppAssemblyGenerator] [Info] [Program] Determined game's unity version to be 2021.3.42a0 [11:13:51.107] [Il2CppAssemblyGenerator] [Info] [Library] Initializing Metadata... [11:13:51.144] [Il2CppAssemblyGenerator] [Fail] [Program] [11:13:51.145] [Il2CppAssemblyGenerator] [11:13:51.146] [Il2CppAssemblyGenerator] Cpp2IL.Core.Exceptions.LibCpp2ILInitializationException: Fatal Exception initializing LibCpp2IL! ---> System.FormatException: Unsupported metadata version found! We support 23-29, got 31
Can anyone explain in detail how to get this to work?
What I did: 1) Download melon load, 5.7 2) Select and install it to Last Epoch game in Steam Apps 3) Download Mod, extract and copy to Mods Folder in LE steam folder
When I start the game melon loader launches and I get a error and the game stays in white screen.
Could anyone do a detailed step by step to get it working as I feel clueless
Are you starting in offline mode? I think it only loads in offline
Are you using the build from Github? The build here is super out of date. The github build works, though it is still missing some of the latest fixes (e.g. eternity cache is bugged). There's a Discord that's also supposed to have the most recent updates.
Hi all, first and foremost I'd like to thank the devs for creating such a good mod for the game we love :) Second I'd like to ask is there a way to skip the first monolith grinds on alts? like have monolith progression shared across characters? Or I just have to run through those monoliths and corruptions over and over again on all alts?
1887 comments
You can use discord (reports bugs, latest fix, ...)
[11:13:51.147] [Il2CppAssemblyGenerator] at LibCpp2IL.Metadata.Il2CppMetadata.ReadFrom(Byte[] bytes, UnityVersion unityVersion) in C:\Users\Sam\RiderProjects\Cpp2IL\LibCpp2IL\Metadata\Il2CppMetadata.cs:line 71
[11:13:51.147] [Il2CppAssemblyGenerator] at LibCpp2IL.LibCpp2IlMain.Initialize(Byte[] binaryBytes, Byte[] metadataBytes, UnityVersion unityVersion) in C:\Users\Sam\RiderProjects\Cpp2IL\LibCpp2IL\LibCpp2IlMain.cs:line 150
[11:13:51.147] [Il2CppAssemblyGenerator] at LibCpp2IL.LibCpp2IlMain.LoadFromFile(String pePath, String metadataPath, UnityVersion unityVersion) in C:\Users\Sam\RiderProjects\Cpp2IL\LibCpp2IL\LibCpp2IlMain.cs:line 202
[11:13:51.148] [Il2CppAssemblyGenerator] at Cpp2IL.Core.Cpp2IlApi.InitializeLibCpp2Il(String assemblyPath, String metadataPath, UnityVersion unityVersion, Boolean allowUserToInputAddresses) in C:\Users\Sam\RiderProjects\Cpp2IL\Cpp2IL.Core\Cpp2IlApi.cs:line 54
[11:13:51.148] [Il2CppAssemblyGenerator] --- End of inner exception stack trace ---
[11:13:51.149] [Il2CppAssemblyGenerator] at Cpp2IL.Core.Cpp2IlApi.InitializeLibCpp2Il(String assemblyPath, String metadataPath, UnityVersion unityVersion, Boolean allowUserToInputAddresses) in C:\Users\Sam\RiderProjects\Cpp2IL\Cpp2IL.Core\Cpp2IlApi.cs:line 66
[11:13:51.149] [Il2CppAssemblyGenerator] at Cpp2IL.Program.MainWithArgs(Cpp2IlRuntimeArgs runtimeArgs) in C:\Users\Sam\RiderProjects\Cpp2IL\Cpp2IL\Program.cs:line 417
[11:13:51.150] [Il2CppAssemblyGenerator] at Cpp2IL.Program.Main(String[] args) in C:\Users\Sam\RiderProjects\Cpp2IL\Cpp2IL\Program.cs:line 359
[11:13:51.150] [Il2CppAssemblyGenerator]
[11:13:51.150] [Il2CppAssemblyGenerator] Waiting for you to press enter - feel free to copy the error...
[11:14:40.203] [Il2CppAssemblyGenerator] Executing Il2CppAssemblyUnhollower...
[11:14:40.204] [Il2CppAssemblyGenerator] "C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Il2CppAssemblyUnhollower\AssemblyUnhollower.exe" "--input=C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\cpp2il_out" "--output=C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Il2CppAssemblyUnhollower\Managed" "--mscorlib=C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\MelonLoader\Managed\mscorlib.dll" "--unity=C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\MelonLoader\Dependencies\Il2CppAssemblyGenerator\UnityDependencies" "--gameassembly=C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\GameAssembly.dll" "--add-prefix-to=ICSharpCode" "--add-prefix-to=Newtonsoft" "--add-prefix-to=TinyJson" "--add-prefix-to=Valve.Newtonsoft"
[11:14:40.325] [Il2CppAssemblyGenerator] Reading assemblies...
[11:14:40.336] [Il2CppAssemblyGenerator] [ERROR]
[11:14:40.359] [Il2CppAssemblyGenerator] [ERROR] Unhandled Exception: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\cpp2il_out'.
[11:14:40.359] [Il2CppAssemblyGenerator] [ERROR] at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
[11:14:40.360] [Il2CppAssemblyGenerator] [ERROR] at System.IO.FileSystemEnumerableIterator`1.CommonInit()
[11:14:40.360] [Il2CppAssemblyGenerator] [ERROR] at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
[11:14:40.361] [Il2CppAssemblyGenerator] [ERROR] at System.IO.Directory.EnumerateFiles(String path, String searchPattern)
[11:14:40.361] [Il2CppAssemblyGenerator] [ERROR] at AssemblyUnhollower.Program.Main(UnhollowerOptions options)
[11:14:40.362] [Il2CppAssemblyGenerator] [ERROR] at AssemblyUnhollower.Program.Main(String[] args)
[11:14:43.639] [Il2CppAssemblyGenerator] Done in 00:00:03.3129835
Well, the melonloader v0.7.0 installation missing a number of crucial library, which can be solved by download the lib and paste directly to the Dependencies folder. Most of my problem with melonloader are solved by following this link
[11:13:51.146] [Il2CppAssemblyGenerator] Cpp2IL.Core.Exceptions.LibCpp2ILInitializationException: Fatal Exception initializing LibCpp2IL! ---> System.FormatException: Unsupported metadata version found! We support 23-29, got 31
Full Log:
[11:13:24.342] ------------------------------
[11:13:24.342] MelonLoader v0.5.7 Open-Beta
[11:13:24.343] OS: Windows 11
[11:13:24.344] Hash Code: 49999848531024954985654485098975250521005157544948501005510199495356
[11:13:24.345] ------------------------------
[11:13:24.345] Game Type: Il2Cpp
[11:13:24.346] Game Arch: x64
[11:13:24.346] ------------------------------
[11:13:24.347] Core::BasePath = C:\Program Files (x86)\Steam\steamapps\common\Last Epoch
[11:13:24.347] Game::BasePath = C:\Program Files (x86)\Steam\steamapps\common\Last Epoch
[11:13:24.348] Game::DataPath = C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\Last Epoch_Data
[11:13:24.349] Game::ApplicationPath = C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\Last Epoch.exe
[11:13:24.723] ------------------------------
[11:13:24.724] Launch Options:
[11:13:24.725] --melonloader.disablestartscreen
[11:13:24.725] --melonloader.agfoffline
[11:13:24.726] --quitfix
[11:13:24.726] ------------------------------
[11:13:29.228] ------------------------------
[11:13:29.229] Game Name: Last Epoch
[11:13:29.229] Game Developer: Eleventh Hour Games
[11:13:29.234] Unity Version: 2021.3.42f1
[11:13:29.234] Game Version: UNKNOWN
[11:13:29.234] ------------------------------
[11:13:29.622] Preferences Loaded!
[11:13:29.634] [Il2CppUnityTls] Patching mono_unity_get_unitytls_interface...
[11:13:29.634] [Il2CppUnityTls] Patching il2cpp_unity_install_unitytls_interface...
[11:13:30.104] [Il2CppUnityTls] Calling Il2CppInstallUnityTlsInterface...
[11:13:30.132] Loading Plugins from 'C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\Plugins'...
[11:13:30.135] 0 Plugins loaded.
[11:13:49.659] Loading Il2CppAssemblyGenerator...
[11:13:49.731] [Il2CppAssemblyGenerator] Using Dumper Version: 2022.1.0-pre-release.8
[11:13:49.731] [Il2CppAssemblyGenerator] Using Il2CppAssemblyUnhollower Version = 0.4.18.0
[11:13:49.732] [Il2CppAssemblyGenerator] Using Unity Dependencies Version = 2021.3.42
[11:13:49.733] [Il2CppAssemblyGenerator] Using Deobfuscation Regex = null
[11:13:49.733] [Il2CppAssemblyGenerator] Cpp2IL is up to date.
[11:13:49.734] [Il2CppAssemblyGenerator] Il2CppAssemblyUnhollower is up to date.
[11:13:49.734] [Il2CppAssemblyGenerator] UnityDependencies is up to date.
[11:13:49.735] [Il2CppAssemblyGenerator] Checking GameAssembly...
[11:13:50.722] [Il2CppAssemblyGenerator] Assembly Generation Needed!
[11:13:50.732] [Il2CppAssemblyGenerator] Executing Cpp2IL...
[11:13:50.738] [Il2CppAssemblyGenerator] "C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\Cpp2IL.exe" --game-path "C:\Program Files (x86)\Steam\steamapps\common\Last Epoch" --exe-name "Last Epoch" --use-processor attributeinjector --output-as dummydll
[11:13:50.863] [Il2CppAssemblyGenerator] ===Cpp2IL by Samboy063===
[11:13:50.865] [Il2CppAssemblyGenerator] A Tool to Reverse Unity's "il2cpp" Build Process.
[11:13:50.866] [Il2CppAssemblyGenerator] Version 2022.1.0-pre-release.8
[11:13:50.866] [Il2CppAssemblyGenerator]
[11:13:50.867] [Il2CppAssemblyGenerator] [Warn] [Program] NO_COLOR set, disabling ANSI color codes as you requested.
[11:13:50.867] [Il2CppAssemblyGenerator] [Info] [Program] Running on Win32NT
[11:13:51.006] [Il2CppAssemblyGenerator] [Info] [Plugins] Loading plugins from C:\Program Files (x86)\Steam\steamapps\common\Last Epoch\MelonLoader\Dependencies\Il2CppAssemblyGenerator\Cpp2IL\Plugins...
[11:13:51.029] [Il2CppAssemblyGenerator] [Info] [Plugins] Using Plugin: Cpp2IL Built-In
[11:13:51.041] [Il2CppAssemblyGenerator] [Info] [Program] Determined game's unity version to be 2021.3.42a0
[11:13:51.107] [Il2CppAssemblyGenerator] [Info] [Library] Initializing Metadata...
[11:13:51.144] [Il2CppAssemblyGenerator] [Fail] [Program]
[11:13:51.145] [Il2CppAssemblyGenerator]
[11:13:51.146] [Il2CppAssemblyGenerator] Cpp2IL.Core.Exceptions.LibCpp2ILInitializationException: Fatal Exception initializing LibCpp2IL! ---> System.FormatException: Unsupported metadata version found! We support 23-29, got 31
What I did:
1) Download melon load, 5.7
2) Select and install it to Last Epoch game in Steam Apps
3) Download Mod, extract and copy to Mods Folder in LE steam folder
When I start the game melon loader launches and I get a error and the game stays in white screen.
Could anyone do a detailed step by step to get it working as I feel clueless
update plz QQ
(dont use discode )
Second I'd like to ask is there a way to skip the first monolith grinds on alts? like have monolith progression shared across characters?
Or I just have to run through those monoliths and corruptions over and over again on all alts?