
About this image
I decided I don't want to just stop simply because for now there is no known way to mesh import into TSS. I will also offer these up for anyone who wants to put them in the games we can mesh import into. Files are in fbx and obj formats for future modders to work with. Just needs textures and well importing into the game. I made the mesh edits though it's not the most elegant way to do it when it came to the helmet spikes I do think that this will still work out well ingame as I used other character parts from the games files to model the spikes after keeping the polycount reasonable. I like this character from the show and I hope to see this one day ingame with somebody's help.
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