About this mod
v55/v56 Modified version of BrutalCompanyMinus with more events and more mod integrations and more is to come!
- Requirements
- Permissions and credits
- Mirrors
- Donations
Base + (DaysPassed * Increment)
.MinCap is the value that the computed value wont go below.MaxCap is the value that the computed value wont go above.Config overviewDifficulty ConfigLocation: BrutalCompanyMinus\Difficulty_Settings.cfg
DifficultyUse custom weights
: By default mod will use event type weights.Event scale amount
: A scale that describes the base amount of events.Weights for bonus events
: Extra chances for bonus events added on top of the base events.Display events in chat
: Display events in chat?Very Good Weight scale
: The weight scale for VeryGood event to be chosen...Very Bad Weight scale
: The weight scale for VeryBad event to be chosenSpawn Chance Multiplier
: A scale that multiplys the spawn rate.Inside Spawn Chance Additive
: This will add to all keyframes for the insideSpawn animation curve.Outside Spawn Chance Additive
: This will add to all keyframes for the outsideSpawn animation curve.Spawn Cap Multiplier
: A scale that multiplys the spawn caps, this allows for a higher maximum amount of enemies to spawn outside and inside.Additional Inside Max Enemy Power
: A scale that adds to the inside max enemy power count.Additional Outside Max Enemy Power
: A scale that adds to the outside max enemy power count.Addional hp
: A scale that adds bonus hp to enemies.Global scrap value multiplier scale
: A scale that multiplies all scrap value.Global scrap amount multiplier scale
: A scale that multiplies all scrap amount.Good event increment multiplier
: A global multiplier that will multiply all Good and Very Good increments.Bad event increment multiplier
: A global multiplier that will multiply all Bad and Very Bad increments.Difficulty ScalingDifficulty Transitions
: A visual indicator in the UI that can be configured.Ignore max cap
: Ignore max cap from scales?Difficulty max cap
: Difficulty wont go beyond this numberScale by days passed
: Scale by days passed?Days passed difficulty multiplier
: Multiplier on days passed.Days passed difficulty cap
: Days passed wont add difficulty beyond this number.Scale by scrap in ship
: Scale by scrap in ship?Difficulty per scrap in ship
: Multiplier on scrap in ship.Scrap in ship difficulty cap
: Scrap in ship wont add difficulty beyond this number.Scale by quota
: Scale by quota to hit?Difficulty per quota value?
: Multiplier on quota.Quota difficulty cap
: Quota wont add difficulty beyond this number.Scale by moon grade?
: Scale by moon Grade?Grade difficulty scaling
: Additive difficulties depending on moon risk/grade.Scale by weather type?
: Scale by weather type?None weather difficulty?
: Difficulty added if none weather....Eclipsed weather difficulty?
: Difficulty added if eclipsed weather.Quota SettingsEnable Quota Changes
: Enable quota changes? Once set to true open up a save to generate the rest of the config.Deadline Days Amount
: DeadlineStarting credits
: Default is 60Starting quota
: Starting quota?Base Increase
: Quota scalingIncrease Steepness
: Quota scalingWeather configLocation: BrutalCompanyMinus\Weather_Settings.cfg
Enable Weather Multipliers
: Enable weather multipliers?Enable Terminal Text
: Enable terminal text?Randomize Weather Multipliers
: This will randomize ScrapValue and ScrapAmount multipliers for every weather after every day.Random Weather Multiplier Min Inclusive
: Lower bound of random value for ScrapValue and ScrapAmount.Random Weather Multiplier Max Inclusive
: Upper bound of random value for ScrapValue and ScrapAmount.NoneValue Multiplier
: Multiply scrap value by.Amount Multiplier
: Multiply scrap amount by....EclipsedValue Multiplier
: Multiply scrap value by.Amount Multiplier
: Multiply scrap amount by.UI configLocation: BrutalCompanyMinus\UI_Settings.cfg
UI Key
: They key used to toggle the UI.Normalize Scrap Value Display
: In game default scrap value multiplier is 0.4, having this enabled will multiply the display value by 2.5 to make it look normal.Enable UI
: Enable UI?Show UI Letter Box
: Show UI Letter box that contains the key?Show Extra Properties
: Show additional info in the UI that is DaysPassed, ScrapValue, ScrapAmount, FactorySize, SpawnChance, SpawnCap and BonusEnemyHpPop Up UI
: Will the UI popup when landing on a new moon?UI Time
: The time the UI will appear for when popped up.Scroll speed
: Speed on scrolling on UI when scrolling using arrows on keyboard.Display UI after ship leaves?
: Display events only after ship leaves?Display extra properties on UI after ship leaves?
: Display extra properties such as eventType chances and difficulty after ship leaves?Display events
: Display events? or keep them hidden...EventsLocation: BrutalCompanyMinus\CustomEvents.cfg
This will contain conifgurable options for every single event._Temp Custom Monster Event Count
: How many Temp custom monster event to generate in the config, this is temporary.AntiCoilHeadCustom Weight
: Requires Use Custom Weights enabled to be used.Descriptions
: What will be outputted into the UI.Color Hex
: The color that the description will be displayed in.Event Type
: This can be eiter VeryBad, Bad, Neutral, Good, Very Good, RemoveEvent Enabled
: Will the event be enabled?Enemy 0 Name:
Enemy name to spawn, can be changed.Inside Enemy Rarity
: A scale that describes the chance for the enemy to spawn insideOutside Enemy Rarity
: A scale that describes the chance for the enemy to spawn outsideMin Inside Enemy
: A scale that describes the minimum amount of enemies garunteed to spawn inside.Max Inside Enemy
: A scale that describes the maximum amount of enemies garunteed to spawn inside.Min Outside Enemy
: A scale that describes the minimum amount of enemies garunteed to spawn outside.Max Outside Enemy
: A scale that describes the maximum amount of enemies garunteed to spawn outside.Events To Remove
: Will prevent said event(s) from occuring.Events To Spawn With
: Will spawn with said event(s)....Higher Scrap ValueCustom Weight
: Requires Use Custom Weights enabled to be used.Descriptions
: What will be outputted into the UI.Color Hex
: The color that the description will be displayed in.Event Type
: This can be eiter VeryBad, Bad, Neutral, Good, Very Good, RemoveEvent Enabled
: Will the event be enabled?Scrap Value
: A scale that multiplies the scrap value.Events To Remove
: Will prevent said event(s) from occuring.Events To Spawn With
: Will spawn with said event(s)....HonkCustom Weight
: Requires Use Custom Weights enabled to be used.Descriptions
: What will be outputted into the UI.Color Hex
: The color that the description will be displayed in.Event Type
: This can be eiter VeryBad, Bad, Neutral, Good, Very Good, RemoveEvent Enabled
: Will the event be enabled?Events To Remove
: Will prevent said event(s) from occuring.Events To Spawn With
: Will spawn with said event(s).Scrap Amount
: A scale that multiplies the scrap amount.Percentage
: Percentage between 0.0 and 1.0 that describes the amount of scrap transmutated.Scrap 0 name
: Name of scrapAirhorn rarity
: Rarity of scrapScrap 1 name
: Name of scrapClownhorn rarity
: Rarity of scrap...WarZoneCustom Weight
: Requires Use Custom Weights enabled to be used.Descriptions
: What will be outputted into the UI.Color Hex
: The color that the description will be displayed in.Event Type
: This can be eiter VeryBad, Bad, Neutral, Good, Very Good, RemoveEvent Enabled
: Will the event be enabled?Events To Remove
: Will prevent said event(s) from occuring.Events To Spawn With
: Will spawn with said event(s).