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UnloadedHangar

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PS2ClassicsVault

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About this mod

v55/v56 Modified version of BrutalCompanyMinus with more events and more mod integrations and more is to come!

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Brutal Company Minus Extra
This mod is required on all clientsMakes the game harder, download this mod if you want to suffer occasionallyConfig is fully generated when you load on a moon.Mod is highly configurableComes with modded events that only appear with said mods installedFunctions as API, no documentation yet.Moddified version with more events and mod integrations and more to come!FeaturesEvent Mechanics

Weather Multipliers

Difficulty Scaling


Terminal Commands





Event List

Modded Event List

ConfigurationAlot of options in the config will contain a scale, a scale will contain a Base, Increment, MinCap and MaxCap.This is used to scale the game harder the more days pass.The formula used to compute the scale is Base + (DaysPassed * Increment).MinCap is the value that the computed value wont go below.MaxCap is the value that the computed value wont go above.Config overviewDifficulty ConfigLocation: BrutalCompanyMinus\Difficulty_Settings.cfgDifficultyUse custom weights: By default mod will use event type weights.Event scale amount: A scale that describes the base amount of events.Weights for bonus events: Extra chances for bonus events added on top of the base events.Display events in chat: Display events in chat?Very Good Weight scale: The weight scale for VeryGood event to be chosen...Very Bad Weight scale: The weight scale for VeryBad event to be chosenSpawn Chance Multiplier: A scale that multiplys the spawn rate.Inside Spawn Chance Additive: This will add to all keyframes for the insideSpawn animation curve.Outside Spawn Chance Additive: This will add to all keyframes for the outsideSpawn animation curve.Spawn Cap Multiplier: A scale that multiplys the spawn caps, this allows for a higher maximum amount of enemies to spawn outside and inside.Additional Inside Max Enemy Power: A scale that adds to the inside max enemy power count.Additional Outside Max Enemy Power: A scale that adds to the outside max enemy power count.Addional hp: A scale that adds bonus hp to enemies.Global scrap value multiplier scale: A scale that multiplies all scrap value.Global scrap amount multiplier scale: A scale that multiplies all scrap amount.Good event increment multiplier: A global multiplier that will multiply all Good and Very Good increments.Bad event increment multiplier: A global multiplier that will multiply all Bad and Very Bad increments.Difficulty ScalingDifficulty Transitions: A visual indicator in the UI that can be configured.Ignore max cap: Ignore max cap from scales?Difficulty max cap: Difficulty wont go beyond this numberScale by days passed: Scale by days passed?Days passed difficulty multiplier: Multiplier on days passed.Days passed difficulty cap: Days passed wont add difficulty beyond this number.Scale by scrap in ship: Scale by scrap in ship?Difficulty per scrap in ship: Multiplier on scrap in ship.Scrap in ship difficulty cap: Scrap in ship wont add difficulty beyond this number.Scale by quota: Scale by quota to hit?Difficulty per quota value?: Multiplier on quota.Quota difficulty cap: Quota wont add difficulty beyond this number.Scale by moon grade?: Scale by moon Grade?Grade difficulty scaling: Additive difficulties depending on moon risk/grade.Scale by weather type?: Scale by weather type?None weather difficulty?: Difficulty added if none weather....Eclipsed weather difficulty?: Difficulty added if eclipsed weather.Quota SettingsEnable Quota Changes: Enable quota changes? Once set to true open up a save to generate the rest of the config.Deadline Days Amount: DeadlineStarting credits: Default is 60Starting quota: Starting quota?Base Increase: Quota scalingIncrease Steepness: Quota scalingWeather configLocation: BrutalCompanyMinus\Weather_Settings.cfgEnable Weather Multipliers: Enable weather multipliers?Enable Terminal Text: Enable terminal text?Randomize Weather Multipliers: This will randomize ScrapValue and ScrapAmount multipliers for every weather after every day.Random Weather Multiplier Min Inclusive: Lower bound of random value for ScrapValue and ScrapAmount.Random Weather Multiplier Max Inclusive: Upper bound of random value for ScrapValue and ScrapAmount.NoneValue Multiplier: Multiply scrap value by.Amount Multiplier: Multiply scrap amount by....EclipsedValue Multiplier: Multiply scrap value by.Amount Multiplier: Multiply scrap amount by.UI configLocation: BrutalCompanyMinus\UI_Settings.cfgUI Key: They key used to toggle the UI.Normalize Scrap Value Display: In game default scrap value multiplier is 0.4, having this enabled will multiply the display value by 2.5 to make it look normal.Enable UI: Enable UI?Show UI Letter Box: Show UI Letter box that contains the key?Show Extra Properties: Show additional info in the UI that is DaysPassed, ScrapValue, ScrapAmount, FactorySize, SpawnChance, SpawnCap and BonusEnemyHpPop Up UI: Will the UI popup when landing on a new moon?UI Time: The time the UI will appear for when popped up.Scroll speed: Speed on scrolling on UI when scrolling using arrows on keyboard.Display UI after ship leaves?: Display events only after ship leaves?Display extra properties on UI after ship leaves?: Display extra properties such as eventType chances and difficulty after ship leaves?Display events: Display events? or keep them hidden...EventsLocation: BrutalCompanyMinus\CustomEvents.cfgThis will contain conifgurable options for every single event._Temp Custom Monster Event Count: How many Temp custom monster event to generate in the config, this is temporary.AntiCoilHeadCustom Weight: Requires Use Custom Weights enabled to be used.Descriptions: What will be outputted into the UI.Color Hex: The color that the description will be displayed in.Event Type: This can be eiter VeryBad, Bad, Neutral, Good, Very Good, RemoveEvent Enabled: Will the event be enabled?Enemy 0 Name: Enemy name to spawn, can be changed.Inside Enemy Rarity: A scale that describes the chance for the enemy to spawn insideOutside Enemy Rarity: A scale that describes the chance for the enemy to spawn outsideMin Inside Enemy: A scale that describes the minimum amount of enemies garunteed to spawn inside.Max Inside Enemy: A scale that describes the maximum amount of enemies garunteed to spawn inside.Min Outside Enemy: A scale that describes the minimum amount of enemies garunteed to spawn outside.Max Outside Enemy: A scale that describes the maximum amount of enemies garunteed to spawn outside.Events To Remove: Will prevent said event(s) from occuring.Events To Spawn With: Will spawn with said event(s)....Higher Scrap ValueCustom Weight: Requires Use Custom Weights enabled to be used.Descriptions: What will be outputted into the UI.Color Hex: The color that the description will be displayed in.Event Type: This can be eiter VeryBad, Bad, Neutral, Good, Very Good, RemoveEvent Enabled: Will the event be enabled?Scrap Value: A scale that multiplies the scrap value.Events To Remove: Will prevent said event(s) from occuring.Events To Spawn With: Will spawn with said event(s)....HonkCustom Weight: Requires Use Custom Weights enabled to be used.Descriptions: What will be outputted into the UI.Color Hex: The color that the description will be displayed in.Event Type: This can be eiter VeryBad, Bad, Neutral, Good, Very Good, RemoveEvent Enabled: Will the event be enabled?Events To Remove: Will prevent said event(s) from occuring.Events To Spawn With: Will spawn with said event(s).Scrap Amount: A scale that multiplies the scrap amount.Percentage: Percentage between 0.0 and 1.0 that describes the amount of scrap transmutated.Scrap 0 name: Name of scrapAirhorn rarity: Rarity of scrapScrap 1 name: Name of scrapClownhorn rarity: Rarity of scrap...WarZoneCustom Weight: Requires Use Custom Weights enabled to be used.Descriptions: What will be outputted into the UI.Color Hex: The color that the description will be displayed in.Event Type: This can be eiter VeryBad, Bad, Neutral, Good, Very Good, RemoveEvent Enabled: Will the event be enabled?Events To Remove: Will prevent said event(s) from occuring.Events To Spawn With: Will spawn with said event(s).