Players angry at Dawnguard Xbox exclusivity
"I’m hating you with all my heart Bethesda," said one person on the Bethesda blog. "I bought a dam Steam pc copy yet Ill have to wait 1 fff–ing month. Why?" he said.
Other players alleged that Bethesda Softworks had received a financial incentive to make the content initially exclusive. "I’m pretty sure taking money from Micro$oft for a month-long exclusive on DLC is a form of corruption," said one player. Another likened it to recent issues in cricket saying, "Like the Pakistani cricketers who accepted money to lose matches".
Bethesda originally announced that extra paid content would initially be Xbox 360 exclusive in August 2011. Content for previous Bethesda Game Studios game Fallout 3 was initially Xbox 360 and PC exclusive. It was made available for the Playstation 3 at a later date.
A similar arrangement occured for the spin-off Fallout New Vegas, published by Bethesda, however this content was exclusive to Xbox 360 only and made available to both PC and Playstation 3 later.
Bethesda community manager Matt Grandstaff was quick to comment on the matter, "We have been committed to fans on all platforms..We continue to work on new updates adding new features and with PC specifically, we’ve put more effort into the Creation Kit and Workshop than previous modding tools. We’ll have plenty more to share on our support for Skyrim soon".
Skyrim Nexus site owner Dark0ne expressed his hope that people would not complain in the same extreme terms as posters on the Bethesda Blog were.
"If I could choose between getting DLC on release date or having the Creation Kit...there wouldn't be a decision to make at all"
Bethesda will announce the Dawnguard PC release date in the future.
241 comments
Um, what are you talking about? Bethesda doesn't sell operating systems. o.O
Microsoft is probably feeling the pinch that they stubbornly refuse to let people create meaningful content on their platforms, thus they want to get something back. All greedy, and shallow. - The usual way of the western corporate system in the modern day, it is changing though and self inverted corporations like microsoft will hopefully the first to fall inward upon themselves.
360 and PS3 Skyrim players get an inferior game in every way: graphics, gameplay, content, community and price (for the most part). I don't know the exact split of income, but I would bet a majority amount of revenue for Skyrim comes from the console side of consumers-- and that's for an inferior product when compared to PC. That's with all the ways that *vanilla* Skyrim isn't as good on consoles, that's without console players getting the HD texture pack from Bethesda, without a Creation Kit. Point being, Elder Scrolls could be a lot crappier for US (PC) users, if it wasn't as popular with console users. If Micro$oft is willing to pay extra money for a one-month-exclusive-period for the first DLC then I am wholly in support of it (as a PC only player)! That's more money for Bethesda, encouraging them to support and develop the series even further, which only leads to improvements for everyone, but PC users most of all.
Long story short, we have mods, Consoles don't they aren't abandoning us, they've already gave people the tool, a tool while broken they've planned to fix. They also gave us various bugfixes, new Kill moves and other things, for FREE, and you can't wait a month to get DLC that probably won't be ANYWHERE near as big as the mods that are conjured up here at the Nexus?
Let the X360 console players have their exclusivity, they don't have mods like PC players do and never will. The only way I'd see DLC exclusivity as a problem is when it is actually exclusive, not simply a timed exclusive.
i don't care if it take 1 or 4 mounths, so long they fix the current bugs first
i mean wats the point of doing the forsworn quest after the war quest, you can't finish it then
they only want to make more money out the game thats all