0 of 0

File information

Last updated

Original upload

Created by

Genesis09

Uploaded by

Genesis09

Virus scan

Safe to use

About this mod

Is the game too hard ? Do you wish you could just breeze through the game in order to enjoy the complete story ? Then this simple mod is made for you. With this on, you'll never worry about ordeals or monsters escaping ever again.

Requirements
Permissions and credits
Changelogs
What it does
- Replaces the default weapon every agents have upon hiring by giving 99 999 damage with a range of 80 (can no-scope enemies across zones).
- Replaces the default armor every agents have upon hiring by having an insane resistance to all types of damage (0.0001 resistance).

What does it mean ?
It means you can be stress free while enjoying the game! Ordeals can now be dealt with without all the stress and escaped monsters will re-enter their containment unit with one hit (for most).

Important
Agents can STILL die! They can still die from monsters who can deal insta-death effects upon agents (which ignore resistance) when you mismanage them. And by mismanage I mean literally ignoring monster's tips who clearly says that an agent will die if they do X. Those are not to be taken lightly due to said resistance bypass. And you still have to be careful when collecting enkephalin from unknown monsters. Also, agents might still take HP or SP damage if the damage dealt to them is too high. This mod also does not prevent agents from panicking, getting out of control or mind controlled.

Also important
Don't forget to unequip every E.G.O weapons and armors.

Note
Yes, it works with loaded files. So you don't need to start a new game for this to works.

Requirement
This simple mod works only if you installed the BaseMod first! So don't forget to include it in your game to \LobotomyCorp_Data. Here's a quick link to it : https://www.nexusmods.com/lobotomycorporation/mods/2

Installation
Just replace the BaseEquipment.txt file with the one from this mod. After you installed the BaseMod, you replace it at  \LobotomyCorp_Data\Managed\BaseMod\BaseEquipment.txt. Be sure to keep the original before that though in case you change your mind.