0 of 0

File information

Last updated

Original upload

Created by

abcdcode

Uploaded by

lolyuiory

Virus scan

Safe to use

Tags for this mod

About this mod

This mod adds few helpfull commands to the Console that's already in LMM.

Requirements
Permissions and credits
LMM NEEDED (Lobotomy Mod Manager, also you probably know how to add mods since its VERY SIMPLE.)

NOTICE: I heard many bugs reports such as
"Stats reset after day end."
And some other things like commands not working, i would probably reccomend using https://www.nexusmods.com/lobotomycorporation/mods/610 (MAYBE will fix some stuff? also, don't forget to have mods that fix Bugs, and Utilities.
this mod hasn't been updated by abcdcode since 2019.

THE COMMANDS:
( ALSO, THERE IS A TXT FILE IN THE MOD SO YOU CAN READ THESE HERE OR THERE. )
//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\////\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\
extend byebyeego [employee number] [3 is weapon ID, 2 is armor ID]

Destroys the equipment owned by the employee. If the employee number is set to 0, it will be applied to all employees at once.

//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//


//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\
extend youfired [employee ID]


Fire the employee.
//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\



//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\
extend despell [employee ID]


Removes all buffs granted to the employee. If the employee number is set to 0, it will be applied to all employees at once.

//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\



//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\

extend addstat [employee ID] [stat to change] [numerical value]

Changes the employee's specific stats by a numerical value. If the employee ID is set to 0, it will be applied to all employees at once.
Stats to change:
- 0: Fortitude
- 1: Prudence
- 2: Temperance
- 3: Justice
- 4: All STATS

WARNING: IT ADDS INSTEAD OF SETTING TO THE VALUE YOU WANT, BUT DON'T WORRY BECAUSE YOU CAN PUT A - (negative) value so you can revert back to your previous stats
//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\//\\



extend killing_monster [abnormality ID]

(Immediately suppress the Abnormality of the corresponding number. If you set the number to 0, it will KILL all Abnormalities.