Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
T-06-27, O-05-30, O-03-88 and O-03-89 do not have some parts(weapon/armor) of E.G.O. This mod will fix and return the lost E.G.O to the game. And they all have special effects.
This mod works only with BaseMod, so you need to install it for work. After select all or a specific E.G.O put it in the folder (...LobotomyCorp\LobotomyCorp_Data\BaseMods). Works with v3-v4 and will be updated as the base is updated.
Translated to English, Russian and Korean(there may be inaccuracies). Other languages will be displayed in English.
Sprites: Hot8769 (Русский#3237) Code: Pcix (Pcix#7780) Translators: Dr.Doctor#0695(English), Knightey#6884(Korean) If you want to help in translating or correct inaccuracies, write to us.
28.09.2014 Update 1.76mhz Weapon was been changed. Now this is a M4 like gun(CallMeTK idea, sprite by Meffestoffel) If you want previous weapon, then download early version of the mod.