About this mod
Extra yield of Fish for the Trapping Tech. 0.8.004
- Requirements
- Permissions and credits
- Changelogs
- Donations
Consider supporting (tip) to keep the mods updated, maintaining takes considerable amount of time (non refundable).
Brief Description
* See Mod Details section below for details
This mod allows you to get extra yield of Fish.
* This mod is safe to remove anytime.
How To Install (option 1)
- Go To https://www.nexusmods.com/manorlords/mods/229.
- If you doesn't have RE-U4SS Mod Loader installed, follow the How To Install section in that page.
- Install this mod by following the How To Install Mod section in that page.
How To Install (option 2)
- Download RE-UE4SS and follow the installation guide.
- Extract the downloaded Main File archive and drop the MLFishTrappingMod to the UE4SS Mods folder
- The mod will be enabled automatically
How To Disable / re-Enable
- to disable the mod remove or rename the empty enabled.txt File in the mod folder
- to enable the mod again bring back the enabled.txt File again or utilize the Mod Loader file
Be a responsible mod user
- If you found a bug, please do not report it to the game developer without verifying that you can reproduce the bug on vanilla game.
- Keep in mind that the game is still in early-access.
Mod Details
- Trapping tech focus
* The fish trapping feature will only active when you have the Trapping tech unlocked in the Region
- Yield Fish every 10 day from start of Spring until the end of Autumn.
* Every 10 day, every Fisherman Hut building with at least 1 worker will retrieve 3 Fish from the nearest Shoal Of Fish that is present in the same region.
* Rich Shoal Of Fish will retrieve 7 Fish instead.
* a Shoal Of Fish consist of 11 group of fish with capacity of 32
* a Rich Shoal Of Fish consist of 11 group of fish with capacity of 65
* this Yield will take fish from those group of fish, fairly.
* this Yield respect your fish per pond reserve, however your fishermen might sometimes overfish a little bit since this mod might take from the pond when the unit has already tasked.
Console Commands
* how to open the console: see the How To Open Console section in https://www.nexusmods.com/manorlords/mods/229
- k.fishTrapping.ping
* ping the mod, it should print back "pong!" to the console
- k.fishTrapping.printModInfo
* print the mod information to the console, it will print the mod name, mod version, and the mod author name
- k.fishTrapping.isInGame
* print whether the mod is aware that you are in a game to the console
- k.fishTrapping.yieldFish
* run the Yield Fish event, regardless of season
Images
screenshot
Suggestions
- Suggestion are welcome, make a post/comment or DM me.
How To Uninstall
- remove the mod Folder
- also remove the mod declaration in the Mod Loader file If added previously