About this mod
Spend your excess influence for other means rather than just claiming territories
- Requirements
- Permissions and credits
- Donations
The mod allows you to spend your excess influence.
Currently this mod allows a more natural progression of gaining additional development points for mid-late game settlements where you wish to master all developments at the cost of influence.
Currently you can spend your influence for additional development points. Additional features will be added at later stages as more balancing is required.
TLDR: To purchase an additional development point, simply go the development panel and click on an existing researched development node (Your settlement must be at least a Small Town). See Usage section for more details.
Highly recommended mods to be played with:
- Adaptive Bandits Difficulty - As it increases the amount of gained influence due to increased bandits, recommended to raise the influence cost to 10000 when using both mods.
Installation (PC)
- Follow the instructions here: RE-UE4SS Mod Loader
- Unzip the archive into your ManorLords installation path -> ManorLords\Binaries\Win64\ue4ss\Mods\ (This folder should be there from the installation of RE-UE4SS)
- You should now have a folder called spendInfluenceMod in ManorLords\Binaries\Win64\ue4ss\Mods\
- Run the game.
Installation (GamePass)
- Follow the instructions here: RE-UE4SS Mod Loader
2. Unzip the downloaded mod into your ManorLords installation path -> ManorLords\Binaries\WinGDK\ue4ss\Mods\ (This folder should be there from the installation of RE-UE4SS)
3. You should now have a folder called spendInfluenceMod in ManorLords\Binaries\WinGDK\ue4ss\Mods\
4. Need to enable mod in mods.txt manually, add spendInfluenceMod: 1 line for that.
5. Run the game.
Usage
- In order to buy additional development points there are several requirements for it:
- First your region settlement must be at least a Small Town
- Second you can purchase additional development points for your region by using 5000 (default) influence.
- The amount of influence needed to purchase can be configured using the config.lua file: Simply change the devPointInfluenceCost value.
- To purchase an additional development point, simply go the development panel and click on an existing researched development node. You will be notified if you don't have enough influence or the settlement level is too low.



Compatibility
- Not aware of any other mod compatibility issues
Uninstall
Delete ManorLords\Binaries\Win64\ue4ss\Mods\spendInfluenceMod\ folder
Disclaimer
Manor Lords is an early access game, it is not possible to guarantee that everything will work smoothly as unexpected behaviors and bugs may occur when using mods.
Your support is appreciated!
