About this mod
Share unlocked development tech with other region. 0.8.004 .. 0.8.024
- Requirements
- Permissions and credits
- Changelogs
Consider supporting (tip) to keep the mods updated.
For questions, join the community discord server.
Brief Description
* See Mod Details section below for details
* Safe to remove anytime, however the unlocked tech will stay
This mod allows you to share development tech between region that you own.
How To Install (option 1)
- Go To https://www.nexusmods.com/manorlords/mods/229.
- If you doesn't have RE-U4SS Mod Loader installed, follow the How To Install section in that page.
- Install this mod by following the How To Install Mod section in that page.
How To Install (option 2)
- Download RE-UE4SS and follow the installation guide.
- Extract the downloaded Main File archive and drop the MLShareRegionDevelopmentMod to the UE4SS Mods folder
- The mod will be enabled automatically
How To Disable / re-Enable:
- to disable the mod remove or rename the empty enabled.txt File in the mod folder
- to enable the mod again bring back the enabled.txt File again or utilize the Mod Loader file
Be a responsible mod user
- If you found a bug, please do not report it to the game developer without verifying that you can reproduce the bug on vanilla game.
- Keep in mind that the game is still in early-access.
Mod Details
- Share Region Development Tech
* when a development tech is unlocked in a region you own, it's also unlocked in other region you own.
Console Commands
* how to open the console: see the How To Open Console section in https://www.nexusmods.com/manorlords/mods/229
- k.shareRegionDevelopment.ping
* ping the mod, it should print back "pong!" to the console
- k.shareRegionDevelopment.printModInfo
* print the mod information to the console, it will print the mod name, mod version, and the mod author name
- k.shareRegionDevelopment.isInGame
* print whether the mod is aware that you are in a game to the console
How To Uninstall
- remove the mod Folder
- also remove the mod declaration in the Mod Loader file If added previously