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Psiae

Uploaded by

Psiae

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About this mod

Distribute pasture animal such as goat and lamb evenly across Fallow Field and Pasture.

Requirements
Permissions and credits
Changelogs
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Consider supporting (tip) to keep the mods updated, maintaining takes considerable amount of time (non refundable).

For questions, and see what is being worked on, join the community discord server.


Brief Description
* See Mod Details section below for details
* Implementation might increase efficiency but aesthetic is the initial goal.
* Safe to remove anytime

This mod make so that pasture animal such as goat and lamb will be distributed evenly across Fallow Field and Pasture.


How To Install (option 1)
  • Go To https://www.nexusmods.com/manorlords/mods/229.
  • If you doesn't have RE-U4SS Mod Loader installed, follow the How To Install section in that page.
  • Install this mod by following the How To Install Mod section in that page.

How To Install (option 2)
  • Download RE-UE4SS and follow the installation guide.
  • Extract the downloaded Main File archive and drop the MLDistributePastureMod to the UE4SS Mods folder
  • The mod will be enabled automatically

How To Disable / re-Enable:
  • to disable the mod remove or rename the empty enabled.txt File in the mod folder
  • to enable the mod again bring back the enabled.txt File again or utilize the Mod Loader file

Be a responsible mod user
  • If you found a bug, please do not report it to the game developer without verifying that you can reproduce the bug on vanilla game.
  • Keep in mind that the game is still in early-access.

Mod Details
  • Distribute Pasture Animals
* Pasture Animals will be distributed evenly, Fallow Field takes precedence over Pasture.

* Fallow Field will be distributed to the fullest, starting from the first field that was built, pulling animal from nearby pasture
* Pasture will be distributed evenly, weighted by capacity, meaning it will try to not have it full if possible

        * to make things easy, the mod only manage animals that are already assigned to a Pasture
        * be sure to have active trading rule for the pasture animals, import to 0 or export to 999 is fine, that way the game will actively look for unassigned animal to be assigned to the pasture building which in turn managed by this mod




Console Commands
  * how to open the console: see the How To Open Console section in https://www.nexusmods.com/manorlords/mods/229

  • k.distributePasture.ping
    * ping the mod, it should print back "pong!" to the console

  • k.distributePasture.printModInfo
    * print the mod information to the console, it will print the mod name, mod version, and the mod author name

  • k.distributePasture.isInGame
    * print whether the mod is aware that you are in a game to the console

  • k.distributePasture.spawnSheepAtCursor
    * spawn 1 sheep to the region land under your cursor

  • k.distributePasture.spawnSheepAtCursor <amount>
    * spawn amount of sheep to the region land under your cursor

* example: k.distributePasture.spawnSheepAtCursor 10
  * 10 sheep will be spawned

How To Uninstall
  • remove the mod Folder
    - also remove the mod declaration in the Mod Loader file If added previously