About this mod
Grow all trees to 99.9% by loading the save game. 0.8.024, 0.8.029a
- Requirements
- Permissions and credits
- Changelogs

Consider supporting (tip) to keep the mods updated.
* For questions, join the Modding Discord Server
[ Warning ]: experimental, recommended to try in new save first, and backup your save.
Brief Description
* See Mod Details below for details
* This Mod is an alternative while the Grow Tree console command is still in the work
This Mod will coerce growing tree growth progress to be at least 99.9%.
Applies every time you load a save, currently will affect every growing tree in any region (no selection yet), the game will decide to what tree it will transform into at full growth, let 1 day pass to fully grow.
* This mod can be safely removed anytime.
How To Install (option 1)
- Go To https://www.nexusmods.com/manorlords/mods/229 (RE-UE4SS).
- If you doesn't have RE-U4SS Mod Loader installed, follow the How To Install section in that page.
- Install this mod by following the How To Install Mod section in that page.
How To Install (option 2)
- Download RE-UE4SS and follow the installation guide.
- Extract the downloaded Main File archive and drop the MLGrowTreeByReload to the UE4SS Mods folder
- The mod will be enabled automatically
How To Disable / re-Enable
* You can use https://www.nexusmods.com/manorlords/mods/256 (MLToolBox)
- To disable the mod remove or rename the empty enabled.txt File in the mod folder
- To enable the mod again bring back the enabled.txt File again or utilize the mods.txt file
Be a responsible mod user
- If you found a bug, please do not report it to the game developer without verifying that you can reproduce the bug on vanilla game.
- Keep in mind that the game is still in early-access.
~~~
Mod Details
~~~
This Mod works by modifying the save game in memory before the game start loading the saved trees.
~~~
Mod Details - End
~~~
Console Comamnds
* how to open the console: see the How To Open Console section in https://www.nexusmods.com/manorlords/mods/229 (RE-UE4SS)
- k.growTreeByReload.ping
* ping the mod, check whether it's active, it should print "pong!" to the console
- k.growTreeByReload.isInGame
* check whether the mod is aware that you are currently in a loaded game, it will print back to the console.
- k.growTreeByReload.printModInfo
* print the mod information to the console, it will print the mod name, mod version, and the mod author name
~~~
How To Uninstall
~~~
* You can use https://www.nexusmods.com/manorlords/mods/256 (MLToolBox)
Remove the mod Folder, also remove the mod declaration in the mods.txt If added previously
You will want to rebuild the Pack Station as the resource present is saved to the Save Game
~~~
How To Uninstall - End
~~~