0 of 0

File information

Last updated

Original upload

Created by

rGIIIII

Uploaded by

rGiiiii

Virus scan

Safe to use

Tags for this mod

About this mod

Better Rebalancing for Upgrades there are 3 versions

Permissions and credits
This is a Rebalancing Upgrades mod for those of you who use mods that make a lot of resources quickly or don't use mods, I didn't change it too much because I didn't want to ruin the game.
So I hope you like it Hehe

There are 3 versions

EASY -2
EASY it will reduce -2 from this original price.
NORMAL +2
NORMAL it will add +2 to the original price. This is suitable for those of you who use mods that add resources too quickly but still want to enjoy the game
HARD +5
HARD it will add +5 to the original price. This is for people who are experts who want a little difficulty but still want to enjoy the game a little. This is also suitable for those of you who use mods to get resources too quickly


My Collection Custom Mod:
Coat Of Arms Wildberry
Coat Of Arms Wyrmscale
Medieval Fantasy Portraits
Better Items

Installation

Place pak file in ManorLords\Content\Paks\~mods (create ~mods if they don't exist yet)

Uninstall

Just delete pak file

Notes:
Don't use mods if you have just played the game, it will make you bored because there are too many mods. Taste the vanilla first.
Use it at your own risk of bugs or crashes, etc. because the game still has EARLY access

See below for the details I changed
EASY -2
Peasant House
Cost: 4 -> 2
Town House
Cost: 4 -> 2
Cost: 8 -> 6
Cost: 4 -> 2
Regional Wealth: 25 -> 23 
Stone Crunch
Cost: 5 -> 3
Cost: 20 -> 18
Cost: 10 -> 8
Cost: 10 -> 8
Store House Lv2
Cost: 5 -> 3
Cost: 10 -> 8
Granary Lv2
Cost: 5 -> 3
Cost: 10 -> 8
Cost: 5 -> 3
Manor Lv3
Cost: 25 -> 23 
Cost: 50 -> 48
Order Oxen
Cost: 20 -> 18
Order Horse
Regional Wealth: 30 -> 28
Order Mule
Regional Wealth: 25 -> 23
Herbs Garden
Regional Wealth: 25 -> 23
Fence Up
Cost: 5 -> 3
Deepmine
Cost: 10 -> 8
Regional Wealth: 50 -> 48

BACKYARD UPGRADES

Chicken Coop
Regional Wealth: 25 -> 23
Goat Shed
Regional Wealth: 25 -> 23
Sword Smithing
Cost: 5 -> 3
Regional Wealth: 5 -> 3
Bakery
Cost: 5 -> 3
Regional Wealth: 5 -> 3
Brawery
Cost: 5 -> 3
Regional Wealth: 5 -> 3
Tailor
Cost: 5 -> 3
Regional Wealth: 5 -> 3
Cobbler
Cost: 5 -> 3
Regional Wealth: 5 -> 3
Vegetable Garden
Regional Wealth: 15 -> 13
Joiners
Cost: 4 -> 2
Amorer
Regional Wealth: 10 -> 8
Cost: 4 -> 2
Bowyer
Cost: 4 -> 2
Orchard
Regional Wealth: 50 -> 48

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

NORMAL +2
Peasant House
Cost: 4 -> 6 
Town House
Cost: 4 -> 6
Cost: 8 -> 10
Cost: 4 -> 6
Regional Wealth: 25 -> 27 
Stone Crunch
Cost: 5 -> 7
Cost: 20 -> 22
Cost: 10 -> 12
Cost: 10 -> 12
Store House Lv2
Cost: 5 -> 7
Cost: 10 -> 12
Granary Lv2
Cost: 5 -> 7
Cost: 10 -> 12
Cost: 5 -> 7
Manor Lv3
Cost: 25 -> 27 
Cost: 50 -> 52
Trade Wagon
Cost: 1 -> 3
Ploughing Station
Cost: 1 -> 3
Order Oxen
Cost: 20 -> 22
Upgrade Small Stable
Cost: 2 -> 4
Order Horse
Regional Wealth: 30 -> 32
Order Mule
Regional Wealth: 25 -> 27
Herbs Garden
Cost: 2 -> 4
Regional Wealth: 25 -> 27
Fence Up
Cost: 5 -> 7
Deepmine
Cost: 10 -> 12
Regional Wealth: 50 -> 52
Upgrade Work Camp
Cost: 1 -> 3

BACKYARD UPGRADES

Chicken Coop
Regional Wealth: 25 -> 27
Goat Shed
Regional Wealth: 25 -> 27
Sword Smithing
Cost: 5 -> 7
Regional Wealth: 5 -> 7
Bakery
Cost: 5 -> 7
Regional Wealth: 5 -> 3
Brawery
Cost: 5 -> 7
Regional Wealth: 5 -> 7
Tailor
Cost: 5 -> 7
Regional Wealth: 5 -> 7
Cobbler
Cost: 5 -> 7
Regional Wealth: 5 -> 7
Vegetable Garden
Regional Wealth: 15 -> 17
Joiners
Cost: 4 -> 6
Amorer
Regional Wealth: 10 -> 12
Cost: 4 -> 6
Bowyer
Cost: 4 -> 6
Orchard
Regional Wealth: 50 -> 52

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

HARD +5
Peasant House
Cost: 4 -> 9 
Town House
Cost: 4 -> 9
Cost: 8 -> 13
Cost: 4 -> 9
Regional Wealth: 25 -> 30 
Stone Crunch
Cost: 5 -> 10
Cost: 20 -> 25
Cost: 10 -> 15
Cost: 10 -> 15
Store House Lv2
Cost: 5 -> 10
Cost: 10 -> 15
Granary Lv2
Cost: 5 -> 10
Cost: 10 -> 15
Cost: 5 -> 10
Manor Lv3
Cost: 25 -> 30 
Cost: 50 -> 55
Trade Wagon
Cost: 1 -> 6
Ploughing Station
Cost: 1 -> 6
Order Oxen
Cost: 20 -> 25
Upgrade Small Stable
Cost: 2 -> 7
Order Horse
Regional Wealth: 30 -> 35
Order Mule
Regional Wealth: 25 -> 30
Herbs Garden
Cost: 2 -> 7
Regional Wealth: 25 -> 30
Fence Up
Cost: 5 -> 10
Deepmine
Cost: 10 -> 15
Regional Wealth: 50 -> 55
Upgrade Work Camp
Cost: 1 -> 6

BACKYARD UPGRADES

Chicken Coop
Regional Wealth: 25 -> 30
Goat Shed
Regional Wealth: 25 -> 30
Sword Smithing
Cost: 5 -> 10
Regional Wealth: 5 -> 10
Bakery
Cost: 5 -> 10
Regional Wealth: 5 -> 10
Brawery
Cost: 5 -> 10
Regional Wealth: 5 -> 10
Tailor
Cost: 5 -> 10
Regional Wealth: 5 -> 10
Cobbler
Cost: 5 -> 10
Regional Wealth: 5 -> 10
Vegetable Garden
Regional Wealth: 15 -> 20
Joiners
Cost: 4 -> 9
Amorer
Regional Wealth: 10 -> 15
Cost: 4 -> 9
Bowyer
Cost: 4 -> 9
Orchard
Regional Wealth: 50 -> 55

"For your lands to prosper and grow, you'll need not only workers, but families."