Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 2.4
Fixed a bug where destroyed objects remained visible while having no collision. Thanks to meogu for finding the bug.
OS: Added a version with light sources to improve visibility (brightness).
Version 2.3
Main, Potato: Added a version with light sources to improve visibility (brightness).
Main, Potato: Re-uploaded it in a different format so that people who do not use archivers can also open the archive.
Version 2.2
Fog disabled for performance. It was likely accidentally removed during testing for version 2.0.
Potato: Removed bright spots for quality.
Potato, UltraPotato: Folders renamed for better clarity.
Version 2.1a
Potato: Black hair is removed for the sake of fairness.
Version 2.1
Fixed portal issue on Sanctum Sanctorum map. Thanks to Sersta for finding the bug.
Slightly adjusted lighting for improved performance.
Added Potato version.
Main: Slightly adjusted lighting for improved quality (fixed the large bright spots).
Added Optimized Shadow version.
Added Ultra Potato version.
Version 2.0
A completely redesigned mod for Season 1.
Version 1.6
A preset with the removal of object fragmentation has been added.
The bug with destructible objects (doors on the "Frozen Airfield" map) has been fixed. Thanks to dereckiller for finding the bug.
Version 1.5
The bug with wallhack abilities and the "B" button has now been fixed.
Version 1.4
A minor bug has been fixed (Second preset).
Version 1.3
A mod with potato mode has been added.
The first preset has been slightly edited for the sake of performance.
Version 1.2
Potato configs added.
Instructions updated.
Folders renamed for better clarity.
Version 1.1
Added a preset with optimized shadows.
Fixed a minor bug in the default preset.
Version 1.0
This is the first version of the mod that optimizes graphics settings and improves game performance.
Likely the only FPS Boost mod that truly works, without a bunch of random, useless commands.
Key Features:
No changes to Engine.ini: Ensures compatibility with updates (which won't affect graphical settings).
Not a "Potato": Graphics remain at an acceptable level, but that option is also available.
File size under 5 KB: Lightweight and fast.
Clear functionality: The mod's actions are explicitly described below.
All commands are provided by the developers: No dubious solutions or non-working commands.
Installation Instructions
Navigate to %LOCALAPPDATA%\Marvel\Saved\Config\Windows (Win+R -> %LOCALAPPDATA%\Marvel\Saved\Config\Windows -> Enter)
Open the downloaded archive and move the Scalability.ini file into this folder. Now, you should see three files in the folder: GameUserSettings.ini, MachinePSOConfig.ini and Scalability.ini.
Next, open GameUserSettings.ini and ensure that the graphics settings are set to the minimum values as follows:
If any line is missing, you will need to add it yourself. In the game it looks like this.
That's it! You can now launch the game and enjoy stable high FPS!
Uninstallation instructions Delete the installed Scalability.ini file. Mod Functionality
Completely disabled all shadows
Reworked lighting
Used textures with slightly lower resolution
Reworked the LOD system and its components
Disabled all unnecessary post-processing effects (Vignette, bloom, etc.)
Disabled fog
Reduced the number of various particles
Reworked the destruction system
Despite all the changes, you can still adjust the graphics settings directly in the game. (You may need to restart the game for the changes to take effect.) Comparison with Other Mods
To be honest, I feel embarrassed for other mods, as their creators clearly do not understand what they are doing or how the game engine works. I’m surprised that, despite their lack of understanding, their modifications still manage to increase FPS, rather than decrease it… In short, please avoid using other FPS mods.
| Main v1.9 Future Plans If you have any suggestions, please feel free to share them. I read all comments.