About this image
before continuing to work on emma stone's head I thought I'd see how the modding part works,
just trying to change the meshes of the head with mine for now (the very first base ver., not the current one I'm working on).
as with any other mod, I assigned kinship to the armor, copied the weight paint (also tried the renaming to "10" which they say is the ID for the head material, but that doesn't change anything). I try in game and the textures are all out of order (using head with my material), I try again but using that of the original head as material, and the result is like in the screenshot...
even if the face is visible, the problem remains on the rest of the body, despite having double checked their UV maps and they are as they were ...
as texture I only tried the head_c (_color / _diffuse)
any idea about the problem?
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