There are some questionable moments in terms of camera placement and cutscene editing throughout the entire trilogy, but who cares really. Haven't seen any other game with this level of cinematography yet. Probably because games (especially modern "online service" type) are too focused on being immersive and engaging (to suck out more of that sweet disposable income of yours), instead of storytelling. Which makes me think - ME has never tried to be immersive, Shepard has minimal connection to the player, and is more of a ctandalone character. Why then ME is one of the few "worlds" that I care about? Perhaps the magic isn't in the immersiveness.
Would've been even better if I've disabled the HUD. I'm sure there is a way to do that, but I've become so overjoyed while playing ME1 for the first time in a veeeeeeeery long time, that I've completely forgotten to google how to disable it and took a bunch of "impulsive" raw shots.
"song"
The very first Soundgarden's song I've learned how to play (on guitar). Though "Room a Thousand Years Wide" is my personal fave.
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Would've been even better if I've disabled the HUD.
"song"
The very first Soundgarden's song I've learned how to play (on guitar). Though "Room a Thousand Years Wide" is my personal fave.