This project houses my miscellaneous mods. Included are the Citadel Enviro Pack, Kai Leng, EVA Core, Brooks, Normandy ext (normal and cinematic) and the Alliance Cruiser.
All permissions are specific to this mod. These permissions do not extend to any of my other mods.
1. You MAY alter this mod for personal use.
2. You MAY NOT redistribute (upload/share) this mod.
3. You MAY use these assets in other mods. Permission must be obtained from me in advance.
If using these assets in other mods, you MAY modify them. Permission must be obtained from me in advance. If using these assets in other mods, you MAY NOT monetize the mod (this includes donations or opting in to the Nexus dp system for the mod). If using these assets in other mods, you must distribute those mods under my permissions.
4. You MAY release compatibility patches for this mod. Permission must be obtained from me in advance. The documentation for the patch must mention that I am the creator of this mod. You are solely responsible for any support issues arising from the use of the compatibility patch.
5. You MAY NOT release localizations for this mod.
6. You MAY use this mod in other creative works (YT videos, 3D Renders, etc) that are subject to ad revenue. The description of said work must mention that I am the creator of this mod and link to it's project page.
DISCLAIMER HR Environment Enemies and Ships is not associated with BioWare Corp. or Electronic Arts, Inc. This mod is supplied for free; I make no money from this project. This mod comes without any warranty, to the extent permitted by applicable law. This means you use it at your own risk; I am not responsible for any damage to your game or PC by use of this mod.
COMMUNICATIONS All inquiries regarding this mod must be directed to Ottemis via the following locations: http://www.nexusmods.com http://me3explorer.proboards.com http://daitools.freeforums.org/ [email protected]
AUTHOR ABSENCE All permissions associated with this mod must be continued to be observed regardless of my presence or absence. If any permissions in this document are dependent upon contacting me, then those permissions are revoked in my absence.
BioWare Continuity Network may keep a copy of this mod within their archives for historical purposes, provided all authorship and credit information is retained and the contents of the mod are not altered in any way.
File credits
All retextures were created using and based on the original textures found in the gamefiles for Mass Effect 3.
Donation Points system
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This mod is available as a Texmod and ME3Explorer .TPF file. Texmod allows for temporary modding of textures, ME3Explorer allows for permanent changes to the gamefiles for both textures/meshes and more complex content mods.
If you're new to using Texmod, check out my guide. If you are new to using ME3Explorer, check out the official wiki. If you are applying mods to DLC, be sure to download the DLC fix. Just place the two dll's in your game's Win32 folder. overwrite if prompted.
It is advised you try mods using Texmod before you permanently apply mods using ME3Explorer.
UPDATE NOTES EVA textures released
PLANNED UPDATES
Environmental textures are likely to be expanded in the future
COMPATIBILITY NOTES
My environmental texture pack is not fully compatible with Smarteck's Citadel Environmental textures as we have overlap in the objects retextured. If you're using Texmod, put the mod you favor highest in the list for it to have load priority over the other. It will only pick up textures from the second pack when they are not covered in the first. For permanent replacement in ME3Explorer, run the pack you prefer last so all duplicate textures are overwritten by your preferred pack. The above also applies to A.L.O.T.
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EVA shares her spec and normalmap with EDI's From Ashes outfit (the white/blue one). Because of this EVA was released as a .MOD and will only apply to the Mars PCCs. TPF mods for EDI's From Ashes outfit will blanketapply and overwrite EVA, as such apply EDI before you apply EVA.