About this mod
Faceoff against a Citadel clone that looks whatever way you want. Use custom head morphs, scars, or modded looks. Fight against Broshep as Femshep, or against Femshep as Broshep, or against Femshep as Femshep, or against Broshep as Broshep. Your choices, your battle.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
- Donations
Faceoff against a Citadel clone that looks whatever way you want. Use custom head morphs, scars, or modded looks. Fight against Broshep as Femshep, or against Femshep as Broshep, or against Femshep as Femshep, or against Broshep as Broshep. Your choices, your battle.
The "normal" version of this mod changes the Citadel DLC encounter so you face the other version of your nemesis. This was accomplished by editing how the clones are created in the first place, and editing and splicing all the audio lines that mention them by gender. The "Vanilla vs" version keeps the same clone as the vanilla game, but because of the changes in how the clones are created, you can control how they look.
1. The "normal" version: Allows you to fight Broshep while playing as Femshep, or vice-versa.
2. The "Vanilla vs" version: Allows you to fight Femshep while playing as Femshep, or vice-versa, but with the same level of customization as the other version.
To apply a custom head morph, you need to use the Femshep v Broshep Custom Clone Configurator tool, available to download from the files section, or from the Github page.
Learn how to use the Femshep v Broshep Custom Clone Configurator tool In this article:
https://www.nexusmods.com/masseffect3/articles/203
- Download the Femshep v Broshep Duel of Your Shepards .7z or the Femshep v Broshep Duel of Your Shepards Vanilla vs .7z file.
- Drag and drop it into Mod Manager.
- Choose Import Mods. Make sure you install this mod after all other content mods (minus texture mods) for the automatic patches to be applied properly.
- Select the mod and click Apply Mod.
- Enjoy the game!
IMPORTANT NOTE: After installing texture mods you cannot install more content mods, and to uninstall them you need to restore your game to vanilla.
This mod is compatible with any mod not mentioned below.
MOSTLY COMPATIBLE
- Ashley Battlepack - Expanded: The changes of the Ashley mod won't take effect when meeting the clone or in the trap scenes.
- ME1 Style Alliance Fatigues and Officer Uniforms: The changes of the mod won't take effect when the Normandy leaves the drydock scene.
Due to the nature of how this mod works, I've chosen a high mount number to avoid it breaking if another mod overrides a critical file. To my knowledge no other mods aside from the ones for which patches are provided in the installer and the ones mentioned in the section above conflict with this one.
Here are some special thanks in no particular order:
Mark Meer: For coming up with the idea in the first place on 2020's N7 Day. Ever since it was mentioned I wanted to give it a try, and now here we are.
Thraxx: For sharing what he had accomplished when attempting to do this mod. In the end, the process this mod followed was different, but knowing that it was possible to achieve helped me take the first step.
D0lphin: For the invaluable help and tips for the voice synthesizer and the guide on FXA editing, it really made the edited audio lines shine.
Mentlegen: For explaining how afcs and audio replacement work.
phoenixsoul13: For all the hours spent testing the mod.
phoenixsoul13 and Padme4000: For recording all the awesome-looking footage.
NoiraFayn: For the masterclass on how morph faces work, patience with all my questions, and help with the code for the custom Shepard utility.
Mgamerz and DropTheSquid: For the invaluable help with the code for the custom Shepard utility.
beccatoria: For the excellent guide that helped get the subtitles right.
Audemus, Sil, Jenya, beccatoria, Lunk, DropTheSquiD, Mgamerz, SirCxyrtyx, HenBagle, BladeZero, and the rest of the Modding Workshop: For all the support and encouragement, help with the mod name, and a thousand other things, you guys rock!
Mgamerz and DropTheSquid: For their help and pointers navigating problems that arose when developing this tool.
Jenya: For her help find solutions to bugs with the morphs.
Audemus: For the FSvBSC3 icon and splash art design, and the promotional posters.
Jade: For coming up with the tool name.
Sil: For the help getting the "green screen" to work for the promotional material.
CluckenDip, Herobrine24, Jenya, Knightingale, Morax, MorningAngel, NoiraFayn, Padme4000, phoenixsoul13, ThaliaGrace, and VoodooLilium: For sharing the many head morphs that were used in testing this tool and in the promotional material.
Herobrine24, Journeyman, Krozt, Laz77, Max, Mellin, and Staminer: For the localized tlks.
To all the developers of LegendaryExplorer and ME3Tweaks Mod Manager: Without these tools, I would have never been able to do something like this.