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When the focus is on the object near the human eye, the objects around it become blurred. When the focus arrives at a distant object, objects in and around it become blurred. Nowadays we have developed a DOF based on human eye perspective. The objects and objects nearby are now clearer. It will not focus on distant objects on the periphery. It has focus and a more realistic perspective.The focus of the human eye we have developed is not causing the FPS drops in the game.It does not cause any problems when you activate the DOF and MBLUR effects in the game.
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