Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
At higher resolutions, especially 4k, many HUD elements look very bad, due to low-resolution. I redrew some of these textures. I kept the original looks, but I reimagined a few things based on concept arts.
There are 3 options: 1. HighResHUD original style: In this version I kept the original looks of most of the HUD elements, but implemented a few changes, also the ability icons are blue. 2. HighResHUD original style with white ability icons: Same as the first one with white ability icons. 3. HighResHUD with colorful ability icons and new squadmate icons: Most of the HUD elements are the same as the first 2, but changed the squadmate icons to ingame portrait, and the ability icons are colorful.
I only modified textures, I didn't touch any other files.
Modified textures: damage indicator, shield (biotic as well), squad icons, xbox controller buttons, various HUD elements, etc.
I planning to change almost everything that shows up on the HUD, so please let me know what you think, what changes should I make or give me suggestions.