Report In All of You! This is Militia Commander Shepard
Ports the Arkham Knight Armor from Batman Arkham Knight For Male Shepard
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Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Changelogs
Version 4.0
A new version that includes Appearance Modification Menu for better compatibility between mods.
Version 3.0
Reworked Armor Mesh again due to 2.0 looking funky. Also added 3d element to the neck area
Reworked Helmet light effects to look better
Version 2.0
Reworked Armor Mesh to decrease texture clipping, Upgraded Textures
Wanted to push myself beyond just vanilla mesh ports so decided to do this.
Thanks to MorningAngel , clericofshadows and naNuke on giving me advice on converting this armor with the usage of Blender and other tools to get it working in Mass Effect.
Will contain clipping and animation overlap(especially around the arms and fingers)
DISCLAIMER: AGAIN THERE WILL BE SIGHT TIMES ANIMATIONS WILL APPEAR SOMEWHAT FUNKY DUE TO HOW PORTED ARMORS FROM DIFFERENT GAMES WORK.DON'T REPORT ANY ISSUES REGARDING THIS I HAVE TRIED MY BEST TO FIX AND SCALE MOST OF THEM.
ALSO IN LE2 THERE MAY BE TIMES WHERE THE TEXTURE MATERIALS DISAPPEAR FROM THE HELMET WHEN ACCESSING THE WEAPON LOCKER AND THE ILLUSIVE MAN DEBRIEF(ESPECIALLY THE ONE BEFORE FINAL MISSION LAUNCH) GOING TO A NEW LOCATION OR RELOADING THE SAVE NORMALLY MAKES THE TEXTURES COME BACK. THIS SEEMS TO BE A LE2 MATERIAL BUG HAVE NOT SEEN THIS WITH THE OTHER TWO GAMES BUT IF IT DOES OCCUR DO THE FIXES MENTIONED.