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I've always felt that there was a disconnect between the in game lore descriptions of biotic and tech powers compared to how they're represented in game. After thinking about it for a bit, I realized all the powers are kind of ass and lack a lot of punch. So, I made them suck less. I multiplied the force on most powers, made grenades actually good, made biotic powers actually throw people around, and overall just increased the stats on almost every power in the game. This is a personal mod to make the game into what I think is fun. I run on Insane to balance out my newfound pulsating biotic hammer cock. I recommend you do the same. If you like games where you can take down enemies quickly while also getting gunned down relatively quickly yourself, this could be for you. Or, if you just want to run around and do some reaping of your own, be my guest. Also includes better fuel efficiency and a much better system scanner. I find that shit kind of tedious as well. Everything else is unchanged.
-Increased max Fuel amount to 2500. (Why the fuck did they put in all this fuel salvage in space if you have the fuel tank size of a Honda Civic?) -Slightly increased ship speed on the cluster map -Most powers are now modified. The exception being DLC powers. -Added optional function to make the game 90 FOV by hitting F1
Thinking about modding the base melee damage as well for the player. Shepard literally headbutted a Krogan but when it comes to melee combat with the reapers you may as well be tickling their nipples. Let me know what you guys think. Honestly, this might just turn into a quality of life mod as well.
Install Instructions:
Make a backup of your Coalesced.bin file in your "Mass Effect Legendary Edition\Game\ME3\BioGame\CookedPCConsole" directory
Copy my file over
Enjoy ass blasting the reapers in their sentient synthetic sphincters