Mods
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Adds the Normandy as a Citadel Rapid Transit destination.
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Allows Shepard and squadmates to wear casual clothes on the Citadel and on Noveria.
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Conrad Verner Remembers (ME2LE) BUG FIX
Conrad Verner Remembers solves the Conrad Verner bug in which the incorrect stage is set, and he always believes you pointed a gun at him on Mass Effect 1. Since a fix on Mass Effect 1 is not implemented yet, a special, in-universe mechanic has been introduced to fix the import before meeting Conrad.
- 21.1MB
- 2.4k
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Conrad Verner Remembers (ME2LE) BUG FIX
Conrad Verner Remembers solves the Conrad Verner bug in which the incorrect stage is set, and he always believes you pointed a gun at him on Mass Effect 1. Since a fix on Mass Effect 1 is not implemented yet, a special, in-universe mechanic has been introduced to fix the import before meeting Conrad.
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Delays Virmire and UNC: Cerberus until certain missions are completed.
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Allows Shepard and squadmates to wear casual clothes on the Citadel, Omega, and Illium, and gives certain squadmates casual appearances on the Normandy.
- 388.2MB
- 1.9k
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Allows Shepard and squadmates to wear casual clothes on the Citadel, Omega, and Illium, and gives certain squadmates casual appearances on the Normandy.
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Ronald Taylor's Fate Fix (ME2LE) BUG FIX
Ronald Taylor's Fate Fix properly records the choice done with Jacob's father on his loyalty mission. Although the bug is noticeable if you pay close attention to one specific line in Mass Effect 2; it is especially a noticeable BUG in Mass Effect 3. Fixing it in 2 will ensure both Shepard and Jacob remember what they chose.
- 11.3MB
- 1.6k
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Ronald Taylor's Fate Fix (ME2LE) BUG FIX
Ronald Taylor's Fate Fix properly records the choice done with Jacob's father on his loyalty mission. Although the bug is noticeable if you pay close attention to one specific line in Mass Effect 2; it is especially a noticeable BUG in Mass Effect 3. Fixing it in 2 will ensure both Shepard and Jacob remember what they chose.
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LE3 Opening Remaster improves/extends the opening cinematic of Mass Effect 3: Legendary Edition.
- 194.6MB
- 1.0k
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LE3 Opening Remaster improves/extends the opening cinematic of Mass Effect 3: Legendary Edition.
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Modern Weapon Pack adds 22 new weapons for you and your squad, including numerous known from ME3.
- 108.3MB
- 757
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Modern Weapon Pack adds 22 new weapons for you and your squad, including numerous known from ME3.
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4 brand new bonus power available to Shep.
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Enables a normally inaccessible conversation in the game regarding the fate of Executor Pallin before it was retconned in Mass Effect 3 & Mass Effect: Inquisition. Requires a savegame played with LE1 Diversification Project. Meant for players of Diversification Project or Project Variety for ME3, which both follow the pre-retcon canon.
- 11.1MB
- 281
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Enables a normally inaccessible conversation in the game regarding the fate of Executor Pallin before it was retconned in Mass Effect 3 & Mass Effect: Inquisition. Requires a savegame played with LE1 Diversification Project. Meant for players of Diversification Project or Project Variety for ME3, which both follow the pre-retcon canon.
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No Sexual Harassment (LE1 and LE2)
Removes several instances of sexual harassment from the games.
- 85.0MB
- 269
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No Sexual Harassment (LE1 and LE2)
Removes several instances of sexual harassment from the games.
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Reduces the amount of assignments in the game, with Full and Lite versions available.
- 408.1MB
- 166
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Reduces the amount of assignments in the game, with Full and Lite versions available.
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Restores the original Mass Effect 2 experience by removing all Genesis DLC references. Miranda and Illusive Man prologue lines, title card flow (optional), and the full Miranda interrogation are restored, which includes references to choices regarding the Destiny Ascension, Council, and the new human councilor.
- 34.3MB
- 141
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Restores the original Mass Effect 2 experience by removing all Genesis DLC references. Miranda and Illusive Man prologue lines, title card flow (optional), and the full Miranda interrogation are restored, which includes references to choices regarding the Destiny Ascension, Council, and the new human councilor.
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Immersive Arrival Integration Mod
A flexible re-integration of The Arrival mission, adding additional context and quest-logs. The DLC is hidden until the player triggers it, and is exposed after the main campaign if you still haven't triggered it.
- 34.4MB
- 103
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Immersive Arrival Integration Mod
A flexible re-integration of The Arrival mission, adding additional context and quest-logs. The DLC is hidden until the player triggers it, and is exposed after the main campaign if you still haven't triggered it.
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Poprawione napisy do LE2, dodatków Nadzorca i Zaeed: Cena Zemsty oraz LE3