P.G.E. is a euphoria ragdoll overhaul that aims to improve the overall brutality and cinematics of the active ragdoll system. All improvements to the ragdolls will now give Max Payne 3 a classic Tarantino action film vibe.
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Changelogs
Version 1.0
Initial Upload
If you are looking to bring a Django Unchained / Pulp Fiction / Inglorious Bastards vibe to your Max Payne 3 experience you have found the right mod. Payne & Grit Euphoria's main additions and improvements bring a brutal yet cinematic look to all ragdolls while still keeping the realistic undertones of the base game.
BASIC OVERVIEW
NPCs will balance until fatally wounded.
Increased ability and probability of wound grabbing.
Increased ability of NPCs to balance on wounded legs.
Increased chance of NPCs dropping weapons.
Increased active ragdoll duration, which allows extended injured on ground states.
Improved point gun accuracy. (NPCs shooting during active ragdoll)
Improved the transitions between falls over walls and down stairs.
Balanced overall stiffness and damping of limbs to expand movement capabilities. (stepping, balancing, leaning, etc.)
Balanced overall stiffness and damping of dead bodies to loosen joints. (Gives a realistic reaction on death)
Balanced impulse/bullet force to be accurate to films.
Headshots will now fully disable all reactions for a realistic slump/drop or fall to knees.
CREDITS Knock Down Ragdoll: inspiration for aiming and various activities while NPCs are disabled/on ground. Realistic Active Ragdoll: inspiration for improved environmental blending.
^ I have not used the original files within these mods, I simply examined what they edited and expanded upon their mods with my own twist.
INSTALLATION
drag and drop all files to location: common.rpf/data/tune/tasks