This is the 4th installment of the ACW mod and has many improvements on the first one, there are many new uniforms, including Officers and NCO's, a map of the USA c 1860 is now in game, the factions and game characters are keeping with the period. There is a backlog of additional content to put in game, more weapons, uniforms, factions including ma
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
0
File credits
0
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
This is the 4th installment of the ACW mod and has many improvements on the first one, there are many new uniforms, including Officers and NCO's, a map of the USA c 1860 is now in game, the factions and game characters are keeping with the period. There is a backlog of additional content to put in game, more weapons, uniforms, factions including malitias, bandits, outlaws, new animations, however these will just have to wait for the next update. There are one or two very minor bugs in this version, that we know of, such as the wrong boots on one or two uniforms, other than that its good to go. A lot of people have helped and contributed towards this and we should be grateful to all of them. Hinkel, Poomtang, Azrooh, Tessius, Durnius, Gabrilduro, Dellivils being just some of the guys who've helped. The next version will inlude a complete overhall of all the weapons in game, coupled with more uniforms and increased factions. If you have any critisms or comments, pease address them on the Taleworld forums and not here. If you'd like to help in any way with this mod and make it just that little bit better we love to hear from you.
This is (hopefully) a fixed version of the mod, since everyone was experiencing so many problems with the previous upload. Please give feedback on the forums or in the comments as to whether or not this version is working properly.