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CatBastard

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CatBastard

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Adds an option to center the third person camera. Should be compatible with everything.

v1.3 released: The issue of the camera sometimes not being centered has finally been fixed.
Also adds 2 new custom keybinds. One of them, CycleView, has an issue that i haven't been able to fix yet.

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Update v1.3 is here.
Fixed the issue where the camera sometimes wasn't centered for player mech when spawning into a mission.
If you encounter any issues, please let me know, but from my testing, this seems to be working.
(NOTE: The CycleInput keybind does not work if the CenterThirdPerson Mod Option is disabled at mission start. I thought i found a fix, but i didn't, so this one is gonna take a while unfortunately. But other than the keybind, the mod works well)



Requires Mod Options.

Works with DLC6.

Adds an option to toggle a Centered Third Person camera for mechs, it is set to OFF by default. Remember to turn it ON in the Mod Options to enable it.
Also adds two new rebindable keybinds: one for toggling the centered camera on and off at the press of a button, and another keybind for cycling between first person, regular third person, and centered third person. These keybinds are unbound by default, so be sure to bind buttons to them in the Controls menu.

Should be compatible with damn near everything, even new mechs ;)

I recommend using a customizable HUD mod that lets you reposition the minimap so that you can see the
mech a bit better, but that's not required.


Thanks to Merlock and phfor on discord for motivating me to get this shit done, and additional thanks to Merlock for making and setting up the awesome gifs above :D
My discord is Cat Bastard, you can find me on the MW5-related discord servers